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Beamng.drive Force Feedback

Discussion in 'General Discussion' started by Krokiet, Nov 12, 2023.

  1. Krokiet

    Krokiet
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    Joined:
    Dec 23, 2022
    Messages:
    4
    Hi,
    I want to talk about force Feedback in beamng.drive. Like FFB in beamng isn't bad and works pretty good, but i think it can be much better, like sometimes I play Euro Truck Simulator 2 where FFB is amazing, like you can feel steering wheel lock when a truck is off, vibrations when its on and engine is working (at low rpm its vibrating more and at lhigh rpm it vibrating less) and collisions. You can also choose for every FFB setting (engine resistance, collisions, roads driving and etc.). Then I think if this possible to make force feedback like this in ETS2 in beamng.drive, it will be awesome.
    What do you think about it?
     
  2. charge_1

    charge_1
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    Joined:
    Nov 11, 2020
    Messages:
    1,005
    Would be cool if BeamNG had this but I’m pretty sure they have other focuses, like new content and fixing VR
     
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  3. Krokiet

    Krokiet
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    Joined:
    Dec 23, 2022
    Messages:
    4
    For sure, but I wonder one day it will become true
     
  4. JlnPrssnr

    JlnPrssnr
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    Joined:
    Jun 15, 2016
    Messages:
    433
    • Like Like x 1
  5. Krokiet

    Krokiet
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    Joined:
    Dec 23, 2022
    Messages:
    4
    • Like Like x 1
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