Experimental BeamNG Golf Ball

Discussion in 'Content Creation' started by el_ferrito, May 30, 2022.

  1. el_ferrito

    el_ferrito
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    Joined:
    Sep 30, 2020
    Messages:
    415
    I'm thinking of rekindling my idea of making a small golf game in BeamNG.

    When I did this before, it went pretty well. I could spawn a ball, hit it down the fairway, and pot it, with it then teleporting to the next hole to start that. It was pretty good, and a bit of fun, but the issue I had was that I was using the only ball available to me, the football. The problem is that it doesn't travel very far, even when you hit it at high speed, which made the game a bit dull.

    I wanted to create a golf ball/bouncy ball style ball, to try this with, but I'm useless at vehicle/prop mods. I wondered if anyone was able to help here? I just want a more rigid, more bouncy ball, preferably one that doesn't total your car when you hit it too...

    Thanks in advance for any answers.
     
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