WIP Beta released BeamNG Mapping Tools (updated 2026-02-22)

Discussion in 'Utilities and programming' started by AlexKidd71, Nov 15, 2022.

  1. ProtoEspresso

    ProtoEspresso
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    Thanks for the tip! Didn't even realize that lol
    I should watch your tutorial video first...
     
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  2. Crumple Zone

    Crumple Zone
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    Truly amazing! I can't believe it :p
     
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  3. AlexKidd71

    AlexKidd71
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    But take care of your meters per pixel setting. O see 0.25 in the geo info but 1m in the setting field. I have t
    the cool thing is that you can share your saved preset folder if you just want to share cool locations. It contains everything to recreate the terrain and roads
     
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  4. M3MotoMan

    M3MotoMan
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    I would love to see the tool auto generate and save presets to a file (maybe in a "presets" folder in the tools folder?)
    But, what you have is really quite amazing. You are really good at creating this tool. (and fast)
    I've used it in the past for cleanup, but just yesterday started using it to create new maps...
    Loving it.
     
  5. AlexKidd71

    AlexKidd71
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    I can’t follow you. Which presets? The terrain generation presets can be saved already. Please be a bit more precise.
     
  6. M3MotoMan

    M3MotoMan
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    Ah, sorry about that (bad wording on my part). Yes, the terrain generation Export/Import presets. It would be nice if it just saved automatically to a folder. Maybe a folder in the tool, or in the individual map folders. Although, now that I think more about that, people might not want it to save every time. Not sure. My thinking was that if someone sets up terrain generation, and runs it, but forgets to save the presets, they could find the settings anyway from an automatically saved file.
    I hope I didn't just make that more confusing :)

    By the way, I've been playing around with the tool a bit more lately and really love what you have created. Great work!
     
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  7. AlexKidd71

    AlexKidd71
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    Yehah good do anautosave in the appdata folder. Considering it.
     
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  8. firelover

    firelover
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    Can i also use this tool to create terrain for railway maps?
     
  9. AlexKidd71

    AlexKidd71
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    I think that should be possible. You can use the road smoothing feature for railway tracks too.
    You would typically try to smooth a longer way along the direction. The window size parameter should be high.
    upload_2026-2-14_11-11-32.png upload_2026-2-14_11-17-33.png
    I did a test and smoothed out the diagonal brown track and its perfectly smoothed.
    But I have nothing to generate the railway assets. That must be done manually.
    But it could be a good idea to produce railway tracks dynamically. I put it on my list for future improvements.
     
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  10. firelover

    firelover
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    Thanks for response and fingers crossed for you.
     
  11. M3MotoMan

    M3MotoMan
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    I used the tool yesterday with Geotiff for a nearby mountain road and in a short time created a beautiful map with roads and even turned hiking trails into some great off-road dirt routes! Loving this tool.

    However, I also tried several times to create a map just using a 4096x4096 PNG file and using a copy of Eastcoast (using the tool) but for some reason, every time my terrain comes out choppy (Like an accordion). I'm sure it's not the tool and I pretty sure a few people have seen this before. Any thoughts on what I'm doing wrong? (It is a 16 bit greyscale PNG with no alpha channel)
     
  12. AlexKidd71

    AlexKidd71
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    Interesting. I exactly used eastcoast for testing the terrain and it worked except road smoothing. The reason is that eastcoast mixes three asphalt materials together for the roads. So the skeleton builder can’t read out a spline for that. So you have to map the asphalt types one to one and can’t use road smoothing.
     
  13. M3MotoMan

    M3MotoMan
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    Oh. The one I made with roads turned out beautiful. :) The roads worked great. Love it!

    The other map I made (only using a PNG heightmap) I didn't do roads, just grass terrain. I am certain the problems I had were nothing to do with the tool. The tool is great. I'm just doing something wrong. I will try again with different PNG heightmaps.
     
  14. 762GodDuck

    762GodDuck
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    having this issue. im wanting to pull assets from johnson valley and put them into custom map but i cant get it to work and it looks like its going JV to Jv not my selected map har1
     

    Attached Files:

    • Screenshot16.png
  15. AlexKidd71

    AlexKidd71
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    I will check it tomorrow. Perhaps I have an error with zip file at the moment. Try unzipping your custom map and try the folder button. This is the way I checked it today and it worked. The copy then can be found in /art/MT_johnson_valley folder.
     
  16. 762GodDuck

    762GodDuck
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    this is when I use unzipped folder
     

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    • Screenshot17.png
  17. bredler

    bredler
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    i tried making terrain from my home town but the terrain in my level is invisible/black after i used your tool i dont know what i did wrong upload_2026-2-16_17-3-52.png
     
  18. M3MotoMan

    M3MotoMan
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    This might be a silly question but, did you copy the terrain textures? or just assets? (Assets are the objects - textures are the actual terrains elements)
    I'm guessing you already know this, but just want to be sure. I missed a lot of these kind of things earlier on. :)
    I have missed a step before by forgetting to check the box of the items I wanted to copy.
    Also, you might try using a different vanilla map just to be sure.
     
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  19. AlexKidd71

    AlexKidd71
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    Did you take your time and watched my first tutorial video?

    --- Post updated ---
    Thats a good hint! Thanks for that.
     
  20. AlexKidd71

    AlexKidd71
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    I am working on buildings generated from open streetmap data.... Thats a long run.

    upload_2026-2-16_23-41-53.png
     
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