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BeamNG mod folder structure

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by OverPower, Sep 14, 2016.

  1. OverPower

    OverPower
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    Joined:
    Aug 9, 2013
    Messages:
    300
    So after trying to figure this out for a while now, i can't seem to get it working... been looking for some kind of guide for this aswell. Maybe i haven't look hard enough, i don't know.

    How is the mod folder structure supposed to look like? I have the changed some of the paths in the JBEAM file aswell, with no luck.. it just doesn't show up ingame. I have more edited JBEAMs and parts i would like to add whenever this works but for now i just need this to work really.

    It's a remodeled unibody of the etk800, so it shouldn't be that hard, right? :confused::confused:

    Anyways, here's some pictures showing some of the stuff:

    ggg.png


    hhh.png
     
  2. OverPower

    OverPower
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    Joined:
    Aug 9, 2013
    Messages:
    300
    I edited the JBEAM to roughly suit the bodystyle, and after that i changed the name of the JBEAM, edited what you saw on the picture there. It won't show up at all, not even in the garage thing...
    --- Post updated ---
    Wait, i packaged the folder to a RAR file, ill try and ZIP it instead... because the file wasn't even showing up in the logs.. lol :D
    --- Post updated ---
    Nevermind, i got it working now... fixed the folder structure but didn't change the RAR to ZIP thing, this can be marked as solved now!:oops:
     
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