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Beamng on xbox one?

Discussion in 'General Discussion' started by Goobz2802, Oct 19, 2014.

  1. Davidbc

    Davidbc
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    Mar 20, 2013
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    If my intel CPU at 1.6Ghz was struggling with 1 D15 down to 24 fps, imagine an AMD APU core at a slightly faster speed of 1.75Ghz.
     
  2. spavatch

    spavatch
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    Apr 19, 2014
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    And I think you sound like an EggsBox fanboy ;). Let me comfort you, all current gen consoles are crappy in terms of pure horsepower compared to even a mid-range PCs :p.
     
  3. Aboroath

    Aboroath
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    Considering Xbone/PS4 ram is 8GB for EVERYTHING wouldn't it make sense that a game like Beamng could never run without at least another 6GB to handle
    the code re-write/emulation scheme for even one vehicle? That's not even getting into the AMD architecture these consoles have.
     
  4. L0c4lh0sT

    L0c4lh0sT
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    Oct 8, 2013
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    Nope... I'm not a fanboy. Just because I own one doesn't make me a fanboy. I also own an Android Phone, an iPad and a Windows Computer. And if PSN is running in the future I'll own a PS4 next.

    So no fanboy here. I'm just interested in Code optimization.

    Gesendet von meinem GT-I9505 mit Tapatalk
     
  5. Stormdrain

    Stormdrain
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    Jun 18, 2013
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    I asked the same question myself, Could BeamNG be played on the Xbox One or PlayStation 4? Well, as the owner of an AMD APU, with very similar cores to the Jaguar cores used in the Xbox One and PlayStation 4, So i downclocked to 1.8 Ghz and recorded my results. I recorded an average of 14.76 FPS with the Pigeon on Gridmap. So in short, no. It would be very difficult to get it to run on either console.
     
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