BeamNG with RTGI Shader

Discussion in 'Videos, Screenshots and other Artwork' started by Nuginu, Feb 2, 2021.

  1. Nuginu

    Nuginu
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    Joined:
    Nov 28, 2012
    Messages:
    34
    I usually never post, but I've been playing around with the RTGI filter. Figured I'd share some results.
     

    Attached Files:

    • BeamNGdriveScreenshot20210201-23293823.png
    • BeamNGdriveScreenshot20210201-23182199.png
    • BeamNGdriveScreenshot20210201-23220487.png
    • BeamNGdriveScreenshot20210201-23225654.png
    • BeamNGdriveScreenshot20210201-23255327.png
    • BeamNGdriveScreenshot20210201-23272834.png
    • BeamNGdriveScreenshot20210201-23285472.png
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  2. Richard

    Richard
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    Joined:
    Aug 20, 2013
    Messages:
    70
    I was never really very impressed with the impact of RTGI on BeamNG, or any other application for that matter. It makes a small difference, sure, but it just feels like an advanced bloom technique where the performance hits don't seem worth the extra color glow.
     
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