Big Jump

Discussion in 'Mods and Skins' started by Skybudderable, Mar 21, 2015.

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  1. Skybudderable

    Skybudderable
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    Banned

    Joined:
    Jan 4, 2015
    Messages:
    4
    Hello Im Back (Don't Report Me for Spamming Post of Simular Stuff

    This time ITS a Ramp

    Download Here The File is Jump

    How to install to Map
    1.Download
    2.Save the map you want it on (Steam:
    C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\levels
    3. Find the Map and Go to Art
    4.Create a Folder named SketedObjects
    5.Drag The Two Files Into SketedObjects
    6.GO INTO BEAMNG DRIVE
    7.Load the Map you Created SketedObjects In
    8.Go into Windowed Mode (If not)
    9.Hit F11 And Wait
    10.Select The Object Tool
    11.On The Right Click Libary
    12.Go to Meshes
    13.Go to levels
    14.Find the Map you saved to
    15.Dubble Click SketedObjects
    16.Dubble Click your Object and Click Ok
    (YOU NEED TO DO) 17. Go Down to Collision and Select Visible Mesh
    18.Your Done and Ready

    Extras (Roating,Moving)
    Roating: select Roation Tool (Left Bar With 4 Options 3 One Is Roation)
    Moving: There a 3 Sticks (Blue,green,red) (Red: Pull side Ways To Move Side ways)
    Moving: (Blue Pull Up to Move Object u
    p Pull Down to move Object DownMoving: Pull Green Back to Move Object Back Pull Fowards To Move Object Fowards OGDF.JPG OGMNS.JPG
     
  2. Sando

    Sando
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    Joined:
    Aug 19, 2013
    Messages:
    326
    It would be much easier if you made it like a prop.
     
  3. tdev

    tdev
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    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,074
    Author banned for violating the TOS
     
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