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binding the controller and keyboard to different cars

Discussion in 'General Discussion' started by jboptical, Apr 12, 2014.

  1. jboptical

    jboptical
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    Joined:
    Aug 4, 2013
    Messages:
    28
    i know it kinda falls under the category of local multi-player.
    Would it be even possible to say bind keybord0 to say car0 and bind gamepad0 to car1 in theory with the current state of the game.
    To me it seams like a possibility as i've done it in a few games to play multiplayer a few times but what are your guy thoughts and sorry if this has come up already
     
  2. mamekudz

    mamekudz
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    Joined:
    May 3, 2015
    Messages:
    3
    I have searched for this function in the current version, but I don't find anything like this. And yes, it will be greate to play local with other players like with real rc cars. A fix camera is just possible, only a separate controller binding function is missing for that.:rolleyes:
     
    #2 mamekudz, May 4, 2015
    Last edited: Aug 9, 2015
  3. MetalMilitia623

    MetalMilitia623
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    Joined:
    Jun 28, 2014
    Messages:
    233
    I was literally just talking about this the other day with a friend saying it would be the first logical step towards multiplayer for this game. They don't need to bother with split screen or anything just maybe make a camera that is linked to all vehicles with a different input so as they get farther away from each other they will all stay on screen, sorta like a top down shooter (crimsonland, etc). This way you still have the game only rendering once but you can have multiple people playing and are really only limited by how many vehicles your CPU can handle and also the draw distances your GPU can handle.
     
  4. MOHAAPlayer

    MOHAAPlayer
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    Jul 6, 2014
    Messages:
    76
    This is a good idea!
     
  5. jammin2222

    jammin2222
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    Joined:
    Sep 15, 2013
    Messages:
    386
    I like the idea, I was thinking the other day about this very thing.

    If you could control multiple cars with separate input devices, then I guess you could make a really crappy online multiplayer just by sending your controller output to the other players.
    Each player will have to simulate all cars. The only info sent/received would be controller state of all the players. I wonder how badly out of sync things would become over time?

    (This of course would be a useless system for a race situation, but it would allow multiple people to move around a map together-ish)

    For a free roam/demo derby kind of thing it wouldn't be too bad. Each crash would look perfect for each player, though they could look different for everyone. You might also end up with another players car stuck driving blindly into stuff while they are driving along just fine to them. All should be fine again each time they reset their vehicle. If the physics engine is accurate the same input should have roughly the same consequence, so I would like to think you would get a minute or two's play before you really needed to re-sync. (I'm sure it wont take more than 2 minutes to hit each other and need to reset anyway) A re-sync each time you reset the car could be a cheap hack? Maybe all the players should have to hit reset before the reset can happen? That would stop lag spikes while other players reset?

    You wouldn't even need a central server either if you could just direct connect to each other.
    Maybe a UI app to allow you to host or join a basic lagtacular multiplayer.
    To host a map, tick "Host" tell it your username, add your friends usernames, up to the number of cars you think the crappiest computer connecting will handle. The name of the map. The IP and port number of the host computer? Then your friend puts his name in the UI app and picks multiplayer in the app, they will see a list of maps with people wanting them to play.
    Would maybe need to forward some ports in your router? kind of like a Minecraft server. I would take this over no multiplayer at all.

    As the multi controller idea is just a dream, this is just my extended pie in the sky fantasy waffle brain fart.:p
     
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