This is my first attempt at getting Blackwood from Live For Speed into BeamNG. The grass is deadly. The kerbs are deadly. Some of the pavement transitions are deadly. This is very much a proof of concept. I was able to expoort the map from a mod converted to Assetto Corsa and then export it into Open Collada .DAE to then be opened up in the level editor in BeamNG as one huge object. This will make a nice project for the coming months. If anybody wants the raw .DAE file to give this a shot as well, let me know. Uploaded a new fixed zip.