WIP Beta released Blender Exporter plugin 0.3.3 for Blender 2.80/3.X

Discussion in 'Utilities and programming' started by thomatoes50, Dec 29, 2014.

  1. thomatoes50

    thomatoes50
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    BeamNG Team

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    #1 thomatoes50, Dec 29, 2014
    Last edited: Jan 7, 2023
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  2. FeelsBadBro

    FeelsBadBro
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    Some times when i want to export something my blender crashes :(

    and also the file that i get from the export is bigger then normal :(
     
  3. thomatoes50

    thomatoes50
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    BeamNG Team

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    Version 0.2.0

    • Added Updater
    • Added GUI for Exporting

    I will update the guide on BeamNG.wiki
     
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  4. crashmaster

    crashmaster
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    Wow, this is awesome. its great to see its being updated a bit. Nice job man, keep it up.
     
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  5. CRKNUTAMACKA

    CRKNUTAMACKA
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    Can someone please tell me what tacho that is in the picture ?
     
  6. BowlerHatJack

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    It's one of the speedometers that the game used to use i think. You can still use it if you get it from the app settings screen in game.
     
  7. thomatoes50

    thomatoes50
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    Nope it's an old tacho from 0.4 so i think it's not even compatible with today version
     
  8. CRKNUTAMACKA

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    Ok, thanks!
     
  9. Fuzzwad

    Fuzzwad
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    I just downloaded this and set up a very basic model. I can't seem to export it though, it keeps coming up with what you see in the picture. I've never used Blender before, so this has just confused me even more. I've tried everything I can think of to do what it says, but I can't figure it out.
     

    Attached Files:

    • 2017-02-0921_37_44-Blender_C__Users_Zach_Documents_BeamNGdrive_mods_InvertDrive_untitledblend.png
  10. Luxulatti

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    I have the same problem.
     
  11. thomatoes50

    thomatoes50
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    I hoped the error was enough but i should have updated the tutorial because the way to export have change a lot.

    upload_2017-2-10_11-20-27.png
    So click on 1 (Scene button) and them 2 select a path where all files will be written
     
  12. Fuzzwad

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    YES! Thank you! I knew it had to be right in front of my eyes, I just didn't know where the scene tab was.
     
  13. Maxalo

    Maxalo
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    I can't export because I don't know how to save the scene in blender, could anyone please help me
     
  14. thomatoes50

    thomatoes50
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    as a lot of software its CTRL+S
     
  15. 2000ToyotaCorolla

    2000ToyotaCorolla
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    so basicaly i can edit the model while in game in real time??
     
  16. thomatoes50

    thomatoes50
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    this is totally unrelated to what I posted on the dev blog.

    This plugin allow you to create a basic jbeam file.

    On the dev blog i modify a 3d mesh
     
  17. atv_123

    atv_123
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    Hmm... how on earth did I miss this... I still have the original one which is from before you apparently took it over in 2014. I know what I am going and installing tonight when I get home! It even has a user interface and everything!
     
  18. ThreeDTech21

    ThreeDTech21
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    What are the major updates from the 2014 version?
     
  19. Télesphore

    Télesphore
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    Hello kind Sir, I'm new to Blender and english isn't my first language and I'm sorry for that.
    Let me explain my problem, after the instalation and activation of the addon, I don't get the Cube.jbeam.
    Am I supposed to create another cube and name it like that or does it cames automaticaly in?
    I posted a foto so you can maybe show me what to do?

    I thank you in advance.

    Regards, Télesphore.
     

    Attached Files:

    • Capture.png
  20. thomatoes50

    thomatoes50
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    Hi,

    Yes you can either create another mesh with .jbeam at the end or select the mesh and select export selected ones

    I hope it help you a bit.
    I still need to rewrite the guide on the wiki page
     
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