WIP Beta released Blender Exporter plugin 0.3.2 for Blender 2.80/2.90

Discussion in 'Utilities and programming' started by thomatoes50, Dec 29, 2014.

  1. thomatoes50

    thomatoes50
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    BeamNG Team

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    Could you reproduce the error and then Click "Window" > "Toggle System console" and take a screenshot of it
     
  2. umustbeloggedintododat

    umustbeloggedintododat
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    Sorry for bump but it says Could not create export directories.
    --- Post updated ---
    nvm it works
     
  3. i.want.to.mod

    i.want.to.mod
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    if someone can help me with downloading the latest version, that would be great
    --- Post updated ---
    nevermind i got it
     
  4. gamerkecske07

    gamerkecske07
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    when i try to export my "creation" i get an error, that it could not create export directories. upload_2020-7-16_16-50-49.png
     
  5. yolobet13

    yolobet13
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    I get this error when I try to export...
     

    Attached Files:

    • Screenshot95.png
    • Agree Agree x 1
  6. thomatoes50

    thomatoes50
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    Check that the Export path is correct
    upload_2020-7-20_16-22-39.png
    If you still have errors Go to the Menu Bar, Click on "Window" and "Toggle system console".
    Copy paste the text
     
  7. thomatoes50

    thomatoes50
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    You need to update the addon https://github.com/50thomatoes50/BlenderBeamNGExport/releases/tag/v0.3.1

    Also you are trying to export a mesh that is too detailed.
    This bumper is for the visual in-game.
    If you want to create a "physical skeleton" you need to make simplified version.(check how official vehicles are made)
     
  8. yolobet13

    yolobet13
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    Mhm.... Okay, thanks, I'll try that.
     
  9. jeandre4877

    jeandre4877
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    Hi, i have a problem with installing the jbeam plugin in blender 2.80. When i try to enable the plugin in the user preferences it doesn't show up
     
  10. gamerkecske07

    gamerkecske07
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    the text:
    Exporting JBeam file: Cube.jbeam
    [WinError 3] A rendszer nem tal├ílja a megadott el├®r├®si utat: '' the last row means: the system cannot find the given file path, or something like this
     
  11. i.want.to.mod

    i.want.to.mod
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    try to add it to the folder manualy. this usualy works for me
     
  12. jeandre4877

    jeandre4877
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    thanks, it worked
     
  13. umustbeloggedintododat

    umustbeloggedintododat
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    not working I just get that it couldn't export the directories or something
    --- Post updated ---
    and I get the error
    The system cannot find the path specified: ''
    except I specified a directory???
     
  14. Slugfest

    Slugfest
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    hey, I was trying to export a jbeam in 2.91 and the following error came up:
    upload_2020-11-26_17-0-49.png
    any suggestions?
     
  15. _Diamond_Coal_

    _Diamond_Coal_
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    I had same issue, just switch to Blender 2.8
     
  16. Slugfest

    Slugfest
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    *sighs*
    *goes into steam settings*
    *waits*
    I'll let you know when I'm done waiting for my download (over wifi!) :D

    In all seriousness, thank you.
     
  17. ThreeDTech21

    ThreeDTech21
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    Same issue here, its a bug for the collision triangles. If you turn off triangles it will export it, but you'll have to create triangles manually in the jbeam file
     
  18. Slugfest

    Slugfest
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    Thank you, I am sure I can figure out collision triangles :) (or maybe I can't... so I guess I'm not sure :D )
     
  19. umustbeloggedintododat

    umustbeloggedintododat
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    I'm trying to export ror vehicles but I get
    ERROR: Converting py args to operator properties: : keyword "apply_as" unrecognized
    --- Post updated ---
    nvm it's just that I was in 2.91
     
  20. ThamaKlara

    ThamaKlara
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    despite the 2.91 ERROR, it works and gives you the .jbeam anyway
     
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