hello beamng! I just imported the covet to blender but i'm not really sure how to edit it because there are so many parts. can someone walk me through how to edit official vehicles in blender? thanks, -mms
This is what the job of modelling/modding stuff actually is, Figuring out what you have to do. What do you want to mod?
The easiest way to use blender is to navigate to your system32 folder and delete it (Not actual advice. Blender is f*cking complicated)
If this is bumper, hood, trunk, seeats and other (besides headlights, taillights, steering wheel) - you can safely edit. Don't rename parts. I suggest you start by editing jbeam. (it is my post about... https://beamng.com/threads/how-to-make-your-own-engine-based-on-another-mod.61159/) Write Me in private messages and I help You.
Correct me if I'm wrong, but I'm pretty sure you should rename parts to avoid conflicts/overwriting official content
Yeah. If you don't, you are replacing a part with your own, introducing a variety of issues (ex. updates) The suggest way is to make a mod so that it adds parts, do not replace them. @wiad7 Appreciate your efforts, but please be careful with the suggestions