Re: BMW E46 M3 GTR Road/Race car ( UPDATE! ) Yeah, I'm probably going to completely overhaul the mirrors. The way modeled them consumed a lot of resources and left the area rough. With the molding strip I used a lot of vertices to maintain the curve, but now that I think about it, it could use a little optimizing being that it's such a small area. I'll also keep in mind the strip being detachable from the car when I get to the jbeam work. Thank you. I'll keep trying to maintain a steady flow of progress; and thank you for the complement I really appreciate it. Thank you for this. I did that part of the car a long time ago, ( wow, already I'm already more than a month into this project ) back then I must not have given thought into cleaning up that part of the car, I may have even overlooked this in the future.