BMW M3 GTR (NFS MW 2005 Port)

Discussion in 'Content Creation' started by icytower387, Jul 8, 2015.

  1. icytower387

    icytower387
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    I managed to get the model from my nfs mw game into blender using various other programs and exporting and...

    BMW M3 GTR.PNG
    alright i have this it looks terrible it has multiple layers all wheels are in the bottom and in the center all mixed up (it's been pulled straight from the game files) and now i have squares where the wheels go which i don't know how to remove i don't know how to place the wheels etc...
    i need help don't send me to the video of the Cup in blender i tried that but it didn't help me much i have alot of weird things goin on
     
  2. randomshortguy

    randomshortguy
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    You can put the .dae up for download and I'll prepare the model.
     
  3. icytower387

    icytower387
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    #3 icytower387, Jul 8, 2015
    Last edited: Jul 8, 2015
  4. randomshortguy

    randomshortguy
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  5. icytower387

    icytower387
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    i guess is very very light on polys lmao
     
  6. S54B32

    S54B32
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  7. icytower387

    icytower387
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    alright time to cancel XD
     
  8. randomshortguy

    randomshortguy
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    ded.png

    Looks pretty, but the model is offset and rotated to strange angle, and I would have to manually center it, by eye.

    blender wizards, is there an easy way to line up a model centered offset from the origin and straighten it out?
     
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