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box van wheelie

Discussion in 'General Discussion' started by Gott_master, Aug 8, 2013.

  1. Gott_master

    Gott_master
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    Joined:
    Aug 4, 2013
    Messages:
    5
    hey
    I played around with the engines rpm and torque, and made a wheelie with the box van.
    I know its easy for the most of you guys, to do it youreself, but would still like to share it with you.
    here is a link: http://youtu.be/GUZRpZDfHfs

    If you want to know the torque and rpm then its here:
    "enginetorque":[
    ["rpm", "torque"]
    [0, 0],
    [4000, 1400],
    [5000, 1500],
    [6000, 1700],
    [8000, 2900],
    [10000, 3400],
    [12000, 3700],
    [15000, 3800],
    ],
    "engine":{
    "idleRPM":3500,
    "shiftDownRPM":2800,
    "shiftUpRPM":15000,
    "maxRPM":16000,
    "inertia":0.16,
    "friction":24,
    "brakingCoefRPS":0.15
    "burnEfficiency":0.45
    "throttleSensitivity":1.1

    and i set the rear heavy wheels to overkill: {"frictionCoef":41.25}
     
  2. Deewad

    Deewad
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    Joined:
    Aug 5, 2013
    Messages:
    240
    lol that's funny
     
  3. AceDeucey

    AceDeucey
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    Joined:
    Aug 6, 2013
    Messages:
    112
    That's great :p

    I wonder f you could go the other way with that ... turn the grip and braking way up. Slam on the brakes and see what happens ;)
     
  4. MrRatBoy2000

    MrRatBoy2000
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    Joined:
    Jun 20, 2013
    Messages:
    64
    It would be cool if this was an engine you could select insted of editing the files. Just an idea.

    P.S. That is awesome;)
     
  5. Josh

    Josh
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    Joined:
    Jul 21, 2013
    Messages:
    1,082
    You can actually just make a addon engine/second engine section in the .Jbeam engine file then you can select between engines using the parts config CTRL-W.
     
  6. MrRatBoy2000

    MrRatBoy2000
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    Joined:
    Jun 20, 2013
    Messages:
    64
    Thank you! :D
     
  7. Josh

    Josh
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    Joined:
    Jul 21, 2013
    Messages:
    1,082
    Your welcome always glad to help the BeamNG.drive community out.
     
  8. Croccydile

    Croccydile
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    Joined:
    Aug 7, 2013
    Messages:
    6
    I had a lot of fun with this myself and my "insane" engine config last night.

    I made a set of "supergrip" tyres with friction coef of 50 (!) each. Then the motor has approximately 10000 hp at the top of its peak.

    I would be able to hit about 406 mph before reading the "end" of the flat empty grid level. I imagine if I backed up I may have been able to go faster still. In order to get that sort of speed with the default gearbox (I don't know what file it is to change it) I had to essentially make a F-1 motor x10, with a top of 20000 RPM.

    Also, your tyres explode if they spin faster than 500mph.
     
  9. AceDeucey

    AceDeucey
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    Joined:
    Aug 6, 2013
    Messages:
    112
    That's outrageous! I have to start exploring these limits too! ;)
     
  10. Gott_master

    Gott_master
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    Joined:
    Aug 4, 2013
    Messages:
    5
    With my config above i get around 7000hp and 505 kmh before the Van Gets destroyed. But you Can fine keep it around 470-495. Looks awesome when driving in a Wall with 450 kmh.
     
  11. Josh

    Josh
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    Joined:
    Jul 21, 2013
    Messages:
    1,082
    That is cool.
     
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