Broken: Groundcover long distance rendering and max slope setting

Discussion in 'World Editor' started by ltntai, Sep 24, 2022.

  1. ltntai

    ltntai
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    Joined:
    Mar 18, 2017
    Messages:
    656
    High radius (>500) grass used to appear smoothly from a distance, now in 0.26 it pops up block by block. I tried tuning the values (including the console tip to increase gridSize) and resaving the terrain, no change.
    Groundcover maxElements are set slightly below "too many elements" console warning limits.
    screenshot_2022-09-23_21-34-31.png screenshot_2022-09-23_21-34-42.png screenshot_2022-09-23_21-34-49.png screenshot_2022-09-23_21-36-56.png screenshot_2022-09-23_21-37-02.png
    Here the Max slope is set to 12 degrees, but hay still grows on a 45 degree slope. This setting broke in 0.25 and was already reported.
    screenshot_2022-09-23_21-38-53.png
     
  2. el_ferrito

    el_ferrito
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    Joined:
    Sep 30, 2020
    Messages:
    415
    I've also noticed the road decals blur at a really short distance now. It's definitely changed for me anyway.

    Few things for them to iron out potentially
     
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