Broken metal

Discussion in 'Ideas and Suggestions' started by bluehawk360, Apr 9, 2017.

  1. bluehawk360

    bluehawk360
    Expand Collapse

    Joined:
    Sep 28, 2014
    Messages:
    202
    BeamNG.Drive is a very fun, realistic game/simulator. Deformation is very realistic, but I feel as if the vehicle's specific parts should be able to tear after a certain amount of force. for example, metal can crack (as most of us know). In beamng.drive, this is not true. metal only deforms, and glass breaks and rubber bends. If we were to implement a system to make each specific part of the vehicles able to tear apart I think it would be more realistic.

    (Scratches could also help make the game feel more realistic but that's for another thread)
     
  2. Dr. Death

    Dr. Death
    Expand Collapse

    Joined:
    May 12, 2016
    Messages:
    2,096
    Not possible or easily done due to the engine's Jbeam handling i think. If a car has to have a part break off it has to be taken into consideration as an entirely different part.

    At best you can do that with a body on frame car (i dont think you can do that on the current stock game tho) but having the actual material break would not be easy to do AND look good.
     
  3. Infanix

    Infanix
    Expand Collapse

    Joined:
    Dec 1, 2016
    Messages:
    25
    Like Dr.Death said is not possible to happen now but remember this game is still a WIP so maybe It will be added later
     
  4. gigawert

    gigawert
    Expand Collapse

    Joined:
    Sep 6, 2015
    Messages:
    2,029
    Hey, at least individual parts deform and come off. In Live For Speed the cars deform as a single piece and like clay too.
     
  5. Slammington

    Slammington
    Expand Collapse

    Joined:
    Aug 14, 2014
    Messages:
    1,460
    Plastic bumpers, carbon fiber spoilers and such, and even the tanker trailer for the T-series can rip, tear, and break, but the visuals just aren't there yet.
     
  6. bluehawk360

    bluehawk360
    Expand Collapse

    Joined:
    Sep 28, 2014
    Messages:
    202
    What about mods? things like the b-25 Mitchel? That mod had many different parts that could break off. Is there any way that we could use that?
    If we had the textures in a specific part of the tear go invisible, that could solve the part where textures (like the tire glitch) stretch. I noticed on a broken mod, a piece of the tailgate broke off. Normally I wouldn't see this as an issue, but as I started to drive, the textures kept on stretching to try to connect. Maybe if specific beams or nodes were "breakable" we could get the game to visually have broken metal.
     
  7. Michaelflat

    Michaelflat
    Expand Collapse

    Joined:
    Jul 10, 2014
    Messages:
    1,543
    they are all seperate pieces, hence why the performance with the B25 was poor (needs a beefy CPU)
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice