[BUG] Biome tool lua error in 0.37

Discussion in 'World Editor' started by AlexKidd71, Sep 19, 2025 at 12:44 AM.

  1. AlexKidd71

    AlexKidd71
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    Joined:
    Mar 16, 2022
    Messages:
    591
    I just tried to place some trees with biome tool in 0.37 but the tool window is just an empty black hole.
    Could someone do a quick test if it’s working? Thanks in advance.
     
  2. AlexKidd71

    AlexKidd71
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    Joined:
    Mar 16, 2022
    Messages:
    591
    I see some lua errors in the log for the world editor related to biome tool. Here is the most obvious trying to set bool values with the SetInt function which leads to a type error:

    Code:
     68.18035|E|GameEngineLua:Exception| [string "lua/common/extensions/ui/imgui_gen_luaintf.lua"]:1933: bad argument #2 to 'SetInt' (number expected, got boolean)
    =============== Stack Traceback >> START >>
    (1)  C function 'function: 0x01ddfdd2e3f0'
    (2) method C function 'SetInt'
    (3) Lua field 'ImGuiStorage_SetInt' at line 1933 of chunk 'lua/common/extensions/ui/imgui_gen_luaintf.lua'
      ImGuiStorage_ctx = userdata: (...)
      ImGuiID_key = number: 2.55986e+08
      int_val = boolean: true
    (4) Lua upvalue 'setHeaderState' at line 2991 of chunk 'lua/ge/extensions/editor/biomeTool.lua'
      label = string[15]: "Area Layer 1##1"
      state = boolean: true
      context = userdata: (...)
      id = number: 2.55986e+08
    (5) Lua upvalue 'drawLayersListWithType' at line 2999 of chunk 'lua/ge/extensions/editor/biomeTool.lua'
      layerType = number: 1
      layers = table: 0x01ddcec0ba00  {1:table: 0x01ddfee70f28}
      (for generator) = C function: builtin#6
      (for state) = table: 0x01ddcec0ba00  {1:table: 0x01ddfee70f28}
      (for control) = number: 1
      _ = number: 1
      layer = table: 0x01ddfee70f28  {lassoAreas:table: 0x01ddfee70fd8, layerName:Area Layer 1, layerType:1, layerID:1}
      (*temporary) = Lua function '?' (defined at line 747 of chunk lua/common/extensions/ui/imgui_gen_luaintf.lua)
      (*temporary) = number: 0
      (*temporary) = string[15]: "Area Layer 1##1"
    (6) Lua upvalue 'drawBiomeAreasLayersList' at line 3265 of chunk 'lua/ge/extensions/editor/biomeTool.lua'
      buttonSize = userdata: (...)
      layers = table: 0x01ddcec0b970  {1:table: 0x01ddfee70f28}
    (7) Lua upvalue 'drawMainPanel' at line 3367 of chunk 'lua/ge/extensions/editor/biomeTool.lua'
      cursorPos = userdata: (...)
      tabIconWidth = number: 23.204
      tabIconSize = userdata: (...)
      framePadding = userdata: (...)
    (8) Lua upvalue 'drawWindow' at line 3381 of chunk 'lua/ge/extensions/editor/biomeTool.lua'
    (9) Lua local 'func' at line 3530 of chunk 'lua/ge/extensions/editor/biomeTool.lua'
      forest = userdata: (...)
    (10) Lua field 'hook' at line 825 of chunk 'lua/common/extensions.lua'
      funcName = string[11]: "onEditorGui"
      funcList = table: 0x01dd8dfb62a8  {1:function: 0x01ddfe24b8f8, 2:function: 0x01dd3c9272c0, 3:function: 0x01ddfe44d970, 4:function: 0x01ddcea39588, 5:function: 0x01dd3c9337b8, 6:function: 0x01ddfd13ec50, 7:function: 0x01dd3c6de7d0, 8:function: 0x01ddfd183368, 9:function: 0x01ddfcfe0778, 10:function: 0x01ddfd35e038, 11:function: 0x01ddfd218cb8, 12:function: 0x01ddfd27f6e0, 13:function: 0x01ddfd3ff8a0, 14:function: 0x01ddfd2c7008, 15:function: 0x01ddfde1aae0, 16:function: 0x01ddfde40cc8, 17:function: 0x01ddfe05a318, 18:function: 0x01ddfe06d180, 19:function: 0x01ddfee95188, 20:function: 0x01ddfd6fae90, 21:function: 0x01ddfdae7f20, 22:function: 0x01ddfd261590, 23:function: 0x01ddd9103f58, 24:function: 0x01ddfe2f69f8, 25:function: 0x01ddff1d5d60 (more...)}
      (for generator) = C function: builtin#6
      (for state) = table: 0x01dd8dfb62a8  {1:function: 0x01ddfe24b8f8, 2:function: 0x01dd3c9272c0, 3:function: 0x01ddfe44d970, 4:function: 0x01ddcea39588, 5:function: 0x01dd3c9337b8, 6:function: 0x01ddfd13ec50, 7:function: 0x01dd3c6de7d0, 8:function: 0x01ddfd183368, 9:function: 0x01ddfcfe0778, 10:function: 0x01ddfd35e038, 11:function: 0x01ddfd218cb8, 12:function: 0x01ddfd27f6e0, 13:function: 0x01ddfd3ff8a0, 14:function: 0x01ddfd2c7008, 15:function: 0x01ddfde1aae0, 16:function: 0x01ddfde40cc8, 17:function: 0x01ddfe05a318, 18:function: 0x01ddfe06d180, 19:function: 0x01ddfee95188, 20:function: 0x01ddfd6fae90, 21:function: 0x01ddfdae7f20, 22:function: 0x01ddfd261590, 23:function: 0x01ddd9103f58, 24:function: 0x01ddfe2f69f8, 25:function: 0x01ddff1d5d60 (more...)}
      (for control) = number: 71
      _ = number: 71
      func = Lua function '?' (defined at line 3499 of chunk lua/ge/extensions/editor/biomeTool.lua)
    (11) Lua field 'presentGui' at line 448 of chunk 'lua/ge/extensions/editor/api/gui.lua'
      dtReal = number: 0.004915
      dtSim = number: 0.005
      dtRaw = number: 0.0056847
      io = userdata: (...)
    (12) Lua local 'func' at line 29 of chunk 'lua/ge/extensions/editor/mainUpdate.lua'
      dtReal = number: 0.004915
      dtSim = number: 0.005
      dtRaw = number: 0.0056847
    (13) Lua field 'hook' at line 825 of chunk 'lua/common/extensions.lua'
      funcName = string[8]: "onUpdate"
      funcList = table: 0x01ddfd2b8968  {1:function: 0x01dd78a105c8, 2:function: 0x01dd78acdcc8, 3:function: 0x01dd2ddb88b8, 4:function: 0x01dd7880b8f8, 5:function: 0x01dd78b7cc00, 6:function: 0x01dd78901be8, 7:function: 0x01dd785c1bb0, 8:function: 0x01dd7866e310, 9:function: 0x01dd78ba5888, 10:function: 0x01dd7857e300, 11:function: 0x01dd78e09b40, 12:function: 0x01dd2dd93b58, 13:function: 0x01dd1fc54540, 14:function: 0x01dd78bdcb00, 15:function: 0x01dd785af6a8, 16:function: 0x01dd3c927738, 17:function: 0x01ddfd13ef58, 18:function: 0x01ddfd5fea28, 19:function: 0x01dd3d065c30, 20:function: 0x01dd786a6f98, 21:function: 0x01dd5ae420e8, 22:function: 0x01dd27096578, 23:function: 0x01ddda6ba1f0, 24:function: 0x01dd78a207c8, 25:function: 0x01dd7864fc38 (more...)}
      (for generator) = C function: builtin#6
      (for state) = table: 0x01ddfd2b8968  {1:function: 0x01dd78a105c8, 2:function: 0x01dd78acdcc8, 3:function: 0x01dd2ddb88b8, 4:function: 0x01dd7880b8f8, 5:function: 0x01dd78b7cc00, 6:function: 0x01dd78901be8, 7:function: 0x01dd785c1bb0, 8:function: 0x01dd7866e310, 9:function: 0x01dd78ba5888, 10:function: 0x01dd7857e300, 11:function: 0x01dd78e09b40, 12:function: 0x01dd2dd93b58, 13:function: 0x01dd1fc54540, 14:function: 0x01dd78bdcb00, 15:function: 0x01dd785af6a8, 16:function: 0x01dd3c927738, 17:function: 0x01ddfd13ef58, 18:function: 0x01ddfd5fea28, 19:function: 0x01dd3d065c30, 20:function: 0x01dd786a6f98, 21:function: 0x01dd5ae420e8, 22:function: 0x01dd27096578, 23:function: 0x01ddda6ba1f0, 24:function: 0x01dd78a207c8, 25:function: 0x01dd7864fc38 (more...)}
      (for control) = number: 19
      _ = number: 19
      func = Lua function '?' (defined at line 13 of chunk lua/ge/extensions/editor/mainUpdate.lua)
    (14) Lua function 'update' at file '/lua/ge/main.lua:593' (best guess)
      dtReal = number: 0.004915
      dtSim = number: 0.005
      dtRaw = number: 0.0056847
    --------------- << END <<

    --- Post updated ---
    I did a dirty hack to make biome work until the bug is fixed.

    File: (your installation path may vary)
    "D:\SteamLibrary\steamapps\common\BeamNG.drive\lua\common\extensions\ui\imgui_gen_luaintf.lua"

    upload_2025-9-19_9-58-21.png

    Code:
    function M.ImGuiStorage_SetInt(ImGuiStorage_ctx, ImGuiID_key, int_val) ImGuiStorage_ctx:SetInt(ImGuiID_key, int_val) end
    The change:

    Code:
    function M.ImGuiStorage_SetInt(ImGuiStorage_ctx, ImGuiID_key, int_val)
      if type(int_val) == "boolean" then
        int_val = int_val and 1 or 0
      end
      ImGuiStorage_ctx:SetInt(ImGuiID_key, int_val)
    end
    It just converts bool values to int values (0,1) in the SetInt function.
     
    #2 AlexKidd71, Sep 19, 2025 at 9:58 AM
    Last edited: Sep 21, 2025 at 1:51 PM
  3. Barbent Servo GT

    Barbent Servo GT
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    Joined:
    Jun 4, 2023
    Messages:
    691
    Hacking to keep the world running. I love it! :)
     
    • Like Like x 1
  4. AlexKidd71

    AlexKidd71
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    Joined:
    Mar 16, 2022
    Messages:
    591
    I know that you love it, hacker!
     
    • Like Like x 1
    • Agree Agree x 1
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