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Can I easily add the 'rocket boosters' to any car?

Discussion in 'General Discussion' started by warhammer, May 15, 2015.

  1. warhammer

    warhammer
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    Joined:
    Jun 12, 2014
    Messages:
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    I love driving the Evo rally car because I can just hit the 'T' key, and now all other vehicles are boring and slow.

    Is it difficult to add these mod to other vehicles?
     
  2. Tjalokk

    Tjalokk
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    Aug 4, 2013
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    4
  3. SHOme1289

    SHOme1289
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    doesnt work anymore. dunno why...I tried using the code he provided, making them myself, and copying an old version that is working and in 0.8.3 they no longer work....I read somewhere they were broken for now? Or was that the NED, that breaks the thrusters? Anyone?
     
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Aug 5, 2012
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    14,696
    NED breaks thruster. It changes their function from applying a force to do what NED do.
     
  5. SHOme1289

    SHOme1289
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    hmm, well I dont have NED, and when I try to add thrusters to the covet, nothing happens with G or H......wondering why, as it used to be copy-paste code to the end of the covet body jbeam and bam, you got thrusters...
     
  6. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Have you changed the node names to match the covet ones?..
    Force goes from NODE1 to NODE2, so that's the order you have to define them..
     
  7. SHOme1289

    SHOme1289
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    thruster.png

    herre is my code....the nodes defined in the thrusters are correct to the beams they should be attached to. this appears to be correct...wonder whats up? this is the same code exactly that works on my old-school install (I use the old school versions sometimes lol)
     
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