1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.30 Bug Reporting thread
    Solutions and more information may already be available.

Can't work on my map :/

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by NXN, Aug 4, 2017.

  1. NXN

    NXN
    Expand Collapse

    Joined:
    Aug 30, 2016
    Messages:
    41
    Hello,

    Since the updates i can't anymore work on my custom map, each time i try to change something the editor mod just crash and i can't do nothing. I spent lot of time for make something fun for nothing...

    Maybe i'll try once more time when the game will be stable

    :'(
     
  2. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Whole lotta' detail lacking here. Perhaps post the map file for others to help or provide some details about what your'e having trouble with.
     
    • Agree Agree x 1
  3. NXN

    NXN
    Expand Collapse

    Joined:
    Aug 30, 2016
    Messages:
    41
    here is the logfile

    active = true,
    dateAdded = 1487790000,
    dirname = "mods/",
    filename = "green_derby.zip",
    fullpath = "mods/green_derby.zip",
    hash = "wip",
    modType = "unknown",
    modname = "green_derby",
    stat = {
    accesstime = 1487790000,
    createtime = 1487790000,
    filesize = 324823,
    filetype = "file",
    modtime = 1487790000,
    readonly = false
    }
    }
    005.554|D|GELua.modmanager.initDB|mountEntry -- mods/matrix_freeway.zip. Mod: {
    active = true,
    dateAdded = 1475150000,
    dirname = "mods/",
    filename = "matrix_freeway.zip",
    fullpath = "mods/matrix_freeway.zip",
    hash = "wip",
    modType = "terrain",
    modname = "matrix_freeway",
    stat = {
    accesstime = 1475150000,
    createtime = 1475150000,
    filesize = 16150200,
    filetype = "file",
    modtime = 1475150000,
    readonly = false
    }
    }
    005.555|D|GELua.modmanager.initDB|mountEntry -- mods/nxn.zip. Mod: {
    active = true,
    dateAdded = 1476010000,
    dirname = "mods/",
    filename = "nxn.zip",
    fullpath = "mods/nxn.zip",
    hash = "wip",
    modType = "terrain",
    modname = "nxn",
    stat = {
    accesstime = 1476010000,
    createtime = 1476010000,
    filesize = 173069000,
    filetype = "file",
    modtime = 1475230000,
    readonly = false
    }
    }
    005.558|D|GELua.modmanager.initDB|mountEntry -- mods/stairway_mountain.zip. Mod:
    {
    active = true,
    dateAdded = 1474730000,
    dirname = "mods/",
    filename = "stairway_mountain.zip",
    fullpath = "mods/stairway_mountain.zip",
    hash = "wip",
    modType = "terrain",
    modname = "stairway_mountain",
    stat = {
    accesstime = 1474730000,
    createtime = 1474730000,
    filesize = 157117000,
    filetype = "file",
    modtime = 1474730000,
    readonly = false
    }
    }
    005.559|D|GELua.modmanager.initDB|mountEntry -- mods/trynelgren30.zip. Mod: {
    active = true,
    dateAdded = 1475750000,
    dirname = "mods/",
    filename = "trynelgren30.zip",
    fullpath = "mods/trynelgren30.zip",
    hash = "wip",
    modType = "terrain",
    modname = "trynelgren30",
    mountPoint = "levels/",
    oldFolders = true,
    stat = {
    accesstime = 1475750000,
    createtime = 1475750000,
    filesize = 251880000,
    filetype = "file",
    modtime = 1475750000,
    readonly = false
    }
    }
    005.560|D|GELua.modmanager.initDB|mountEntry -- mods/varietymod.zip. Mod: {
    active = true,
    dateAdded = 1474210000,
    dirname = "mods/",
    filename = "varietymod.zip",
    fullpath = "mods/varietymod.zip",
    hash = "wip",
    modType = "unknown",
    modname = "varietymod",
    stat = {
    accesstime = 1474210000,
    createtime = 1474210000,
    filesize = 107221000,
    filetype = "file",
    modtime = 1474210000,
    readonly = false
    }
    }
    005.562|D|GELua.modmanager.initDB|mountEntry -- mods/vrcity.zip. Mod: {
    active = true,
    dateAdded = 1475750000,
    dirname = "mods/",
    filename = "vrcity.zip",
    fullpath = "mods/vrcity.zip",
    hash = "wip",
    modType = "terrain",
    modname = "vrcity",
    stat = {
    accesstime = 1475670000,
    createtime = 1475670000,
    filesize = 3532500,
    filetype = "file",
    modtime = 1475670000,
    readonly = false
    }
    }
    006.744|D|GELua.modmanager.initDB|... finished
    007.105|D|GELua.vehiclesData|clear cache
    007.113|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.115|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.115|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.116|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.116|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.117|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.117|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.118|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.118|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.119|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.119|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.119|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.120|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.120|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.121|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.121|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    007.122|D|CEF|MainGEUI | Uncaught ReferenceError: HookManager is not defined
    > [0x7FEED78EAC0] ANOMALY: meaningless REX prefix used
    [0x7FEED78EB20] ANOMALY: meaningless REX prefix used
    [0x7FEED78EB80] ANOMALY: meaningless REX prefix used
    008.038|E|BEAMNGCEF::BNGCefClient::OnResourceResponse|MainGEUI | local://local/u
    i/modules/dialogsystem/dialogsystem.js | response: 404 - ERROR
    008.039|E|BEAMNGCEF::BNGCefClient::OnResourceResponse|MainGEUI | local://local/u
    i/modules/imageviewer/imageviewer.js | response: 404 - ERROR
    008.598|D|CEF.local://local/ui/entrypoints/main/main.js:1223|MainGEUI | USING NE
    W LANGUAGE: en-US
    008.599|D|CEF.local://local/ui/lib/int/logger.js:70|MainGEUI | [Console] Expecte
    d AppLayout but didn't get one :-(
    008.599|D|CEF.local://local/ui/entrypoints/main/main.js:1223|MainGEUI | USING NE
    W LANGUAGE: en-US
    009.678|D|CEF.local://local/ui/lib/int/beamng-core.js:362|MainGEUI | invalid ima
    ge data: imageurls =
    027.091|I|GELua.extensions|unloadModulesExcept called...
    027.091|I|GELua.extensions|loadModules called...
    027.984|I|GELua.missionLoad.lua|*** loading mission: levels/Deathland/Deathland.
    mis
    028.078|W|MaterialManager::mapMaterial|Warning, overwriting material for: race_r
    ally_start_finish (check if 'mapTo = race_rally_start_finish' on material 'race_
    rally_start_finish' is correct)
    028.105|W|MaterialManager::mapMaterial|Warning, overwriting material for: ind_co
    ncreteleak (check if 'mapTo = ind_concreteleak' on material 'ind_concreteleak' i
    s correct)
    028.107|W|MaterialManager::mapMaterial|Warning, overwriting material for: ind_me
    talplates (check if 'mapTo = ind_metalplates' on material 'ind_metalplates' is c
    orrect)
    028.146|W|MaterialManager::mapMaterial|Warning, overwriting material for: eca_bl
    d_woodcladding_01_bare (check if 'mapTo = eca_bld_woodcladding_01_bare' on mater
    ial 'eca_bld_woodcladding_01_bare' is correct)
    028.148|W|MaterialManager::mapMaterial|Warning, overwriting material for: eca_bl
    d_brick_brown (check if 'mapTo = eca_bld_brick_brown' on material 'eca_bld_brick
    _brown' is correct)
    028.149|W|MaterialManager::mapMaterial|Warning, overwriting material for: eca_bl
    d_gasstation_signs (check if 'mapTo = eca_bld_gasstation_signs' on material 'eca
    _bld_gasstation_signs_glow' is correct)
    028.185|W|MaterialManager::mapMaterial|Warning, overwriting material for: race_c
    heckpoint (check if 'mapTo = race_checkpoint' on material 'race_checkpoint' is c
    orrect)
    028.217|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name ind_decal_stuff_02!
    028.217|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name ind_decal_stuff_02!
    028.218|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name ind_decal_stuff_02b!
    028.219|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name ind_decal_stuff_02b!
    028.219|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name sawdust!
    028.220|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name sawdust!
    028.220|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name AsphaltRoad_damage_large_decal_03!
    028.221|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name AsphaltRoad_damage_large_decal_03!
    028.221|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name eca_decals_concrete_damage!
    028.222|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name eca_decals_concrete_damage!
    028.223|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name eca_road_variation_and_damage!
    028.223|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name eca_road_variation_and_damage!
    028.224|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name nat_decals_fallen_leaves!
    028.224|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name nat_decals_fallen_leaves!
    028.225|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name nat_decals_rocks_01!
    028.225|D|DecalData::_updateMaterial|DecalData::_updateMaterial, failed to find
    Material of name nat_decals_rocks_01!
    028.415|E|BeamNG::AnnotationManager::load|Unable to open annotations file for re
    ading: annotations.json
    028.488|E|Forest::eek:nAdd|.forest files are obsolete, please delete: 'levels/templ
    ate/template.forest'. The new filename is: levels/template/template.forest.json.
    Please resave the level.
    031.471|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missin
    g material for texture: levels/GridMap/art/terrain/GM_terrain_overlay.dds
    031.476|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missin
    g material for texture: levels/GridMap/art/terrain/Overlay_mud_1.dds
    031.481|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missin
    g material for texture: levels/GridMap/art/terrain/Overlay_02.dds
    031.483|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missin
    g material for texture: levels/GridMap/art/terrain/Overlay_Grass-01.dds
    031.486|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missin
    g material for texture: levels/GridMap/art/terrain/Overlay_Sand-01.dds
    031.489|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missin
    g material for texture: levels/GridMap/art/terrain/Overlay_RockyDirt.dds
    031.655|D|BeamNGCollision::addTerrainBlock|depth image map not existing: levels/
    Deathland/Deathland.ter.depth.png all fluids will be disabled as ground type
    033.221|D|BeamNGCollision::addTerrainBlock|depth image map not existing: levels/
    Deathland/Deathland.ter.depth.png all fluids will be disabled as ground type
    035.159|I|GELua.missionLoad.lua|*** Mission loaded: levels/Deathland/Deathland.m
    is
    035.163|D|BeamNGCollision::addTerrainBlock|depth image map not existing: levels/
    Deathland/Deathland.ter.depth.png all fluids will be disabled as ground type
    035.335|D|BeamNGCollision::addTerrainBlock|depth image map not existing: levels/
    Deathland/Deathland.ter.depth.png all fluids will be disabled as ground type
    035.508|D|BeamNGNodeStream::terrainLoaded|terrainLoaded()
    035.511|W|GELua.spawn.lua|NO SpawnPointName in mission file vehicle spawn in the
    default position
    035.512|W|GELua.spawn.lua|NO SpawnPointName in mission file vehicle spawn in the
    default position
    035.513|I|BeamNGVehicle::spawnObject|Spawning object 'sunburst' with config: set
    tings/default.pc
    035.694|D|libbeamng.lua.V.default.init|spawning vehicle vehicles/sunburst/
    035.866|D|libbeamng.lua.V.default.init| using partconfig filename settings/defa
    ult.pc - path:vehicles/sunburst/
    036.186|W|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: license_plate_t
    exas_2_1
    036.187|W|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: license_plate_e
    ca_2_1
    036.188|W|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: license_plate_t
    exas_2_1
    036.189|W|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: license_plate_t
    exas_2_1
    036.580|D|loadColladaShape|Writing cached COLLADA shape to cache.0.9.0.5/vehicle
    s/sunburst/ralli_fuel_tank/sunburst_ralli_fuel_tank.cdae
    039.341|D|GELua.main|Player #0 vehicle switched from: nil to: physicsID 2491 (ve
    hicles/sunburst/)
    039.344|D|GELua.input_actions|Loaded 1 actions from { "vehicles/sunburst/input_a
    ctions.json" }
    039.344|D|GELua.input_actions|Vehicle "sunburst" has up to 1 custom actions in s
    ome of its part configurations
    039.706|D|GELua.clientStartMission|starting mission: levels/Deathland/Deathland.
    mis
    039.730|D|GELua.map|optimized nodes: 16 of 414 total nodes
    040.766|D|Material::_mapMaterial|[Material::mapMaterial] - Cannot map unnamed Ma
    terial - scripts/client/default.bind.cs
    042.953|D|CEF.local://local/ui/lib/ext/angular.min.js:118|MainGEUI | TypeError:
    Cannot read property 'attr' of undefined
    at reset (local://local/ui/modules/apps/SimplePowertrainControl/app.js:60:15
    )
    at local://local/ui/modules/apps/SimplePowertrainControl/app.js:216:11
    at m.$broadcast (local://local/ui/lib/ext/angular.min.js:148:187)
    at local://local/ui/entrypoints/main/main.js:657:27
    at local://local/ui/lib/int/beamng-core.js:5:16
    at HookManager.trigger (local://local/ui/lib/int/beamng-core.js:24:23)
    at <anonymous>:1:38
    042.954|D|CEF.local://local/ui/entrypoints/main/main.js:1223|MainGEUI | USING NE
    W LANGUAGE: en-US
    042.970|D|CEF.local://local/ui/lib/ext/angular.min.js:118|MainGEUI | TypeError:
    Cannot read property 'attr' of undefined
    at reset (local://local/ui/modules/apps/SimplePowertrainControl/app.js:60:15
    )
    at local://local/ui/modules/apps/SimplePowertrainControl/app.js:212:11
    at m.$broadcast (local://local/ui/lib/ext/angular.min.js:148:187)
    at local://local/ui/entrypoints/main/main.js:657:27
    at local://local/ui/lib/int/beamng-core.js:5:16
    at HookManager.trigger (local://local/ui/lib/int/beamng-core.js:24:23)
    at <anonymous>:1:38
    >
     
    #3 NXN, Aug 4, 2017
    Last edited by a moderator: Aug 18, 2017
  4. NistingurA

    NistingurA
    Expand Collapse

    Joined:
    Nov 22, 2013
    Messages:
    2,092
    This is too much info.
    Let's make it simpler.
    do you get any errors of you try and start up the map?
     
  5. NXN

    NXN
    Expand Collapse

    Joined:
    Aug 30, 2016
    Messages:
    41

    i can play on my map but when i try to modify something the editor just work for something like 10 seconds after i can't do anything.
    Probably conflict or something like that
     
  6. NistingurA

    NistingurA
    Expand Collapse

    Joined:
    Nov 22, 2013
    Messages:
    2,092
    Ok. Please send me the mod files . I will take a look at it and try and fix it
     
  7. NXN

    NXN
    Expand Collapse

    Joined:
    Aug 30, 2016
    Messages:
    41
    hi,
    here is my map (real rural environement, small bumpy road)
    the probleme is : i can model the terrain but when i try to delete some forest and i want recreate new tree with the forest editor nothing happen...
    any idea ?
     

    Attached Files:

  8. CaptanW

    CaptanW
    Expand Collapse

    Joined:
    Aug 18, 2014
    Messages:
    1,095
    do you have any saves of the map in documents<BeamNG<levels<YOURMAP?
     
  9. NXN

    NXN
    Expand Collapse

    Joined:
    Aug 30, 2016
    Messages:
    41
    yeah i have two other map i done
     
  10. NXN

    NXN
    Expand Collapse

    Joined:
    Aug 30, 2016
    Messages:
    41
    yes
     
  11. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
  12. NXN

    NXN
    Expand Collapse

    Joined:
    Aug 30, 2016
    Messages:
    41
    yes i already have this problem on other map.
    how can i say, the editor works well it's not crash directly, it's just when i try to use the forest editor the circle is grey or red and i can't do nothing (could be memory or problem?)
    --- Post updated ---
    cameraPosTuneZ = 0,
    cameraTVSpeed = 1,
    cameraTransitionTime = 300,
    communityTranslations = "disable",
    creatorMode = false,
    defaultGearboxBehavior = "arcade",
    devMode = true,
    disableSteeringwheel = false,
    externalUi = false,
    gearboxSafety = true,
    interpolateCenter = true,
    interpolateCircles = true,
    interpolateLua = true,
    interpolateNodes = false,
    multiseat = false,
    onlineFeatures = "enable",
    outgaugeEnabled = false,
    outgaugeIP = "127.0.0.1",
    outgaugePort = 4444,
    restrictScenarios = true,
    showPcs = true,
    startBrakeThermalsPreHeated = true,
    startThermalsPreHeated = true,
    uiUnitConsumptionRate = "metric",
    uiUnitDate = "ger",
    uiUnitEnergy = "metric",
    uiUnitLength = "metric",
    uiUnitPower = "hp",
    uiUnitPressure = "bar",
    uiUnitTemperature = "c",
    uiUnitTorque = "metric",
    uiUnitVolume = "l",
    uiUnitWeight = "kg",
    unfocusedInput = false,
    userLanguage = ""
    }
    065.301|D|GELua.settings.sendUIState|{
    AudioAmbienceVol = 0,
    AudioDevice = "Haut-parleurs (Realtek High Definition Audio)",
    AudioEffectsVol = 1,
    AudioInterfaceVol = 1,
    AudioMasterVol = 0.8,
    AudioMaxChannels = "64",
    AudioMusicVol = 1,
    AudioProvider = "FMOD",
    FPSLimiter = -1,
    GraphicAnisotropic = 4,
    GraphicAntialias = 4,
    GraphicAntialiasType = "fxaa",
    GraphicBorderless = false,
    GraphicDisableShadows = "0",
    GraphicDisplayDriver = "//./DISPLAY1",
    GraphicDynReflectionDetail = 1,
    GraphicDynReflectionDistance = 300,
    GraphicDynReflectionEnabled = true,
    GraphicDynReflectionFacesPerupdate = 3,
    GraphicDynReflectionTexsize = 1,
    GraphicFullscreen = false,
    GraphicGPU = "AMD Radeon HD 7800 Series",
    GraphicGamma = 1,
    GraphicGrassDensity = 1,
    GraphicLightingQuality = "2",
    GraphicMeshQuality = "3",
    GraphicOverallQuality = 0,
    GraphicPostfxQuality = "-1",
    GraphicRefreshRate = 60,
    GraphicResolutions = "1920 998 60",
    GraphicShaderQuality = "3",
    GraphicSyncFullscreen = false,
    GraphicTextureQuality = "3",
    MainMenuBackgroundMode = "VideoScaled",
    PostFXDOFGeneralEnabled = true,
    PostFXHDRGeneralEnabled = true,
    PostFXLightRaysEnabled = true,
    PostFXSSAOGeneralEnabled = false,
    WindowPlacement = "2 3 -1 -1 -1 -1 2 19 1021 1918",
    autoClutch = true,
    autoSaveInGarage = false,
    autoShiftPrevention = true,
    autoThrottle = true,
    cameraChaseRollSmoothing = 1,
    cameraConfig = '{"version":1,"data":[{"name":"orbit","enabled":true},{"name":"
    onboard.driver","enabled":true},{"name":"onboard.hood","enabled":true},{"name":"
    external","enabled":true},{"name":"relative","enabled":false},{"name":"chase","e
    nabled":false},{"name":"handheld","enabled":true},{"name":"autopoint","enabled":
    true},{"name":"autozoom","enabled":true},{"name":"topDown","enabled":false},{"na
    me":"transition","enabled":true},{"name":"trackir","enabled":true},{"name":"shak
    e","enabled":true},{"name":"noise","enabled":true},{"name":"predictor","enabled"
    :true},{"name":"path","enabled":true},{"name":"gameengine","enabled":true},{"nam
    e":"smooth","enabled":true},{"name":"observer","enabled":true}]}',
    cameraFOVTune = 0,
    cameraFanVsTV = 0.1,
    cameraLoadCustomModes = true,
    cameraOrbitMaxDynamicFov = 35,
    cameraOrbitRelaxation = 3,
    cameraPosTuneX = 0,
    cameraPosTuneY = 0,
    cameraPosTuneZ = 0,
    cameraTVSpeed = 1,
    cameraTransitionTime = 300,
    communityTranslations = "disable",
    creatorMode = false,
    defaultCameraMode = "orbit",
    defaultGearboxBehavior = "arcade",
    defaultShifterMode = "arcade",
    devMode = true,
    disableDynamicCollision = false,
    disableSteeringwheel = false,
    externalUi = false,
    gameplayDefaultShifterMode = 2,
    gearboxSafety = true,
    interpolateCenter = true,
    interpolateCircles = true,
    interpolateLua = true,
    interpolateNodes = false,
    languageOS = "fr-FR",
    languageOSLong = "French (France) [fr-FR]",
    languageProvider = "fr",
    languageProviderLong = "french",
    multiseat = false,
    onlineFeatures = "enable",
    outgaugeEnabled = false,
    outgaugeIP = "127.0.0.1",
    outgaugePort = 4444,
    restrictScenarios = true,
    rpmLedsEnabled = false,
    showPcs = true,
    startBrakeThermalsPreHeated = true,
    startThermalsPreHeated = true,
    uiLanguage = "en-US",
    uiUnitConsumptionRate = "metric",
    uiUnitDate = "ger",
    uiUnitDistance = "km",
    uiUnitEnergy = "metric",
    uiUnitLength = "metric",
    uiUnitPower = "hp",
    uiUnitPressure = "bar",
    uiUnitTemperature = "c",
    uiUnitTorque = "metric",
    uiUnitVolume = "l",
    uiUnitWeight = "kg",
    uiUpscaling = "1080",
    unfocusedInput = false,
    userLanguage = "",
    userLanguageSelected = "en-US",
    userLanguageSelectedLong = "English (United States) [en-US]"
    }
    065.319|D|TS|Time spent in toggleEditor() : 4.098 s
    065.320|D|libbeamng.lua.V.vehicleController.settingsChanged|Settings changed...
    065.321|D|libbeamng.lua.V.vehicleController.settingsChanged|Refreshing settings
    before access
    065.323|D|libbeamng.lua.V.simpleSettings.getValue|{
    065.323|D|libbeamng.lua.V.simpleSettings.getValue| AudioAmbienceVol = 0,
    065.323|D|libbeamng.lua.V.simpleSettings.getValue| AudioDevice = "Haut-parleurs
    (Realtek High Definition Audio)",
    065.324|D|libbeamng.lua.V.simpleSettings.getValue| AudioEffectsVol = 1,
    065.324|D|libbeamng.lua.V.simpleSettings.getValue| AudioInterfaceVol = 1,
    065.324|D|libbeamng.lua.V.simpleSettings.getValue| AudioMasterVol = 0.8,
    065.325|D|libbeamng.lua.V.simpleSettings.getValue| AudioMaxChannels = 64,
    065.325|D|libbeamng.lua.V.simpleSettings.getValue| AudioMusicVol = 1,
    065.325|D|libbeamng.lua.V.simpleSettings.getValue| AudioProvider = "FMOD",
    065.326|D|libbeamng.lua.V.simpleSettings.getValue| FPSLimiter = -1,
    065.326|D|libbeamng.lua.V.simpleSettings.getValue| GraphicAnisotropic = 4,
    065.326|D|libbeamng.lua.V.simpleSettings.getValue| GraphicAntialias = 4,
    065.326|D|libbeamng.lua.V.simpleSettings.getValue| GraphicAntialiasType = "fxaa
    ",
    065.327|D|libbeamng.lua.V.simpleSettings.getValue| GraphicBorderless = false,
    065.327|D|libbeamng.lua.V.simpleSettings.getValue| GraphicDisableShadows = 0,
    065.327|D|libbeamng.lua.V.simpleSettings.getValue| GraphicDisplayDriver = "//./
    DISPLAY1",
    065.328|D|libbeamng.lua.V.simpleSettings.getValue| GraphicDynReflectionDetail =
    1,
    065.328|D|libbeamng.lua.V.simpleSettings.getValue| GraphicDynReflectionDistance
    = 300,
    065.328|D|libbeamng.lua.V.simpleSettings.getValue| GraphicDynReflectionEnabled
    = true,
    065.328|D|libbeamng.lua.V.simpleSettings.getValue| GraphicDynReflectionFacesPer
    update = 3,
    065.329|D|libbeamng.lua.V.simpleSettings.getValue| GraphicDynReflectionTexsize
    = 1,
    065.329|D|libbeamng.lua.V.simpleSettings.getValue| GraphicFullscreen = false,
    065.329|D|libbeamng.lua.V.simpleSettings.getValue| GraphicGPU = "AMD Radeon HD
    7800 Series",
    065.330|D|libbeamng.lua.V.simpleSettings.getValue| GraphicGamma = 1,
    065.330|D|libbeamng.lua.V.simpleSettings.getValue| GraphicGrassDensity = 1,
    065.330|D|libbeamng.lua.V.simpleSettings.getValue| GraphicLightingQuality = 2,
    065.330|D|libbeamng.lua.V.simpleSettings.getValue| GraphicMeshQuality = 3,
    065.331|D|libbeamng.lua.V.simpleSettings.getValue| GraphicOverallQuality = 0,
    065.331|D|libbeamng.lua.V.simpleSettings.getValue| GraphicPostfxQuality = -1,
    065.331|D|libbeamng.lua.V.simpleSettings.getValue| GraphicRefreshRate = 60,
    065.331|D|libbeamng.lua.V.simpleSettings.getValue| GraphicResolutions = "1920 9
    98 60",
    065.332|D|libbeamng.lua.V.simpleSettings.getValue| GraphicShaderQuality = 3,
    065.332|D|libbeamng.lua.V.simpleSettings.getValue| GraphicSyncFullscreen = fals
    e,
    065.332|D|libbeamng.lua.V.simpleSettings.getValue| GraphicTextureQuality = 3,
    065.333|D|libbeamng.lua.V.simpleSettings.getValue| MainMenuBackgroundMode = "Vi
    deoScaled",
    065.333|D|libbeamng.lua.V.simpleSettings.getValue| PostFXDOFGeneralEnabled = tr
    ue,
    065.333|D|libbeamng.lua.V.simpleSettings.getValue| PostFXHDRGeneralEnabled = tr
    ue,
    065.333|D|libbeamng.lua.V.simpleSettings.getValue| PostFXLightRaysEnabled = tru
    e,
    065.334|D|libbeamng.lua.V.simpleSettings.getValue| PostFXSSAOGeneralEnabled = f
    alse,
    065.334|D|libbeamng.lua.V.simpleSettings.getValue| WindowPlacement = "2 3 -1 -1
    -1 -1 2 19 1021 1918",
    065.334|D|libbeamng.lua.V.simpleSettings.getValue| autoClutch = true,
    065.335|D|libbeamng.lua.V.simpleSettings.getValue| autoSaveInGarage = false,
    065.335|D|libbeamng.lua.V.simpleSettings.getValue| autoShiftPrevention = true,
    065.335|D|libbeamng.lua.V.simpleSettings.getValue| autoThrottle = true,
    065.335|D|libbeamng.lua.V.simpleSettings.getValue| cameraChaseRollSmoothing = 1
    ,
    065.336|D|libbeamng.lua.V.simpleSettings.getValue| cameraConfig = '{"version":1
    ,"data":[{"name":"orbit","enabled":true},{"name":"onboard.driver","enabled":true
    },{"name":"onboard.hood","enabled":true},{"name":"external","enabled":true},{"na
    me":"relative","enabled":false},{"name":"chase","enabled":false},{"name":"handhe
    ld","enabled":true},{"name":"autopoint","enabled":true},{"name":"autozoom","enab
    led":true},{"name":"topDown","enabled":false},{"name":"transition","enabled":tru
    e},{"name":"trackir","enabled":true},{"name":"shake","enabled":true},{"name":"no
    ise","enabled":true},{"name":"predictor","enabled":true},{"name":"path","enabled
    ":true},{"name":"gameengine","enabled":true},{"name":"smooth","enabled":true},{"
    name":"observer","enabled":true}]}',
    065.336|D|libbeamng.lua.V.simpleSettings.getValue| cameraFOVTune = 0,
    065.336|D|libbeamng.lua.V.simpleSettings.getValue| cameraFanVsTV = 0.1,
    065.337|D|libbeamng.lua.V.simpleSettings.getValue| cameraLoadCustomModes = true
    ,
    065.337|D|libbeamng.lua.V.simpleSettings.getValue| cameraOrbitMaxDynamicFov = 3
    5,
    065.337|D|libbeamng.lua.V.simpleSettings.getValue| cameraOrbitRelaxation = 3,
    065.338|D|libbeamng.lua.V.simpleSettings.getValue| cameraPosTuneX = 0,
    065.338|D|libbeamng.lua.V.simpleSettings.getValue| cameraPosTuneY = 0,
    065.338|D|libbeamng.lua.V.simpleSettings.getValue| cameraPosTuneZ = 0,
    065.338|D|libbeamng.lua.V.simpleSettings.getValue| cameraTVSpeed = 1,
    065.339|D|libbeamng.lua.V.simpleSettings.getValue| cameraTransitionTime = 300,
    065.339|D|libbeamng.lua.V.simpleSettings.getValue| communityTranslations = "dis
    able",
    065.339|D|libbeamng.lua.V.simpleSettings.getValue| creatorMode = false,
    065.339|D|libbeamng.lua.V.simpleSettings.getValue| defaultCameraMode = "orbit",

    065.340|D|libbeamng.lua.V.simpleSettings.getValue| defaultGearboxBehavior = "ar
    cade",
    065.340|D|libbeamng.lua.V.simpleSettings.getValue| defaultShifterMode = "arcade
    ",
    065.340|D|libbeamng.lua.V.simpleSettings.getValue| devMode = true,
    065.341|D|libbeamng.lua.V.simpleSettings.getValue| disableDynamicCollision = fa
    lse,
    065.341|D|libbeamng.lua.V.simpleSettings.getValue| disableSteeringwheel = false
    ,
    065.341|D|libbeamng.lua.V.simpleSettings.getValue| externalUi = false,
    065.341|D|libbeamng.lua.V.simpleSettings.getValue| gameplayDefaultShifterMode =
    2,
    065.342|D|libbeamng.lua.V.simpleSettings.getValue| gearboxSafety = true,
    065.342|D|libbeamng.lua.V.simpleSettings.getValue| interpolateCenter = true,
    065.342|D|libbeamng.lua.V.simpleSettings.getValue| interpolateCircles = true,
    065.343|D|libbeamng.lua.V.simpleSettings.getValue| interpolateLua = true,
    065.343|D|libbeamng.lua.V.simpleSettings.getValue| interpolateNodes = false,
    065.343|D|libbeamng.lua.V.simpleSettings.getValue| multiseat = false,
    065.343|D|libbeamng.lua.V.simpleSettings.getValue| onlineFeatures = "enable",
    065.344|D|libbeamng.lua.V.simpleSettings.getValue| outgaugeEnabled = false,
    065.344|D|libbeamng.lua.V.simpleSettings.getValue| outgaugeIP = "127.0.0.1",
    065.344|D|libbeamng.lua.V.simpleSettings.getValue| outgaugePort = 4444,
    065.344|D|libbeamng.lua.V.simpleSettings.getValue| restrictScenarios = true,
    065.345|D|libbeamng.lua.V.simpleSettings.getValue| rpmLedsEnabled = false,
    065.345|D|libbeamng.lua.V.simpleSettings.getValue| showPcs = true,
    065.345|D|libbeamng.lua.V.simpleSettings.getValue| startBrakeThermalsPreHeated
    = true,
    065.346|D|libbeamng.lua.V.simpleSettings.getValue| startThermalsPreHeated = tru
    e,
    065.346|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitConsumptionRate = "met
    ric",
    065.346|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitDate = "ger",
    065.346|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitDistance = "km",
    065.347|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitEnergy = "metric",
    065.347|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitLength = "metric",
    065.347|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitPower = "hp",
    065.347|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitPressure = "bar",
    065.348|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitTemperature = "c",
    065.348|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitTorque = "metric",
    065.348|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitVolume = "l",
    065.349|D|libbeamng.lua.V.simpleSettings.getValue| uiUnitWeight = "kg",
    065.349|D|libbeamng.lua.V.simpleSettings.getValue| uiUpscaling = 1080,
    065.349|D|libbeamng.lua.V.simpleSettings.getValue| unfocusedInput = false,
    065.349|D|libbeamng.lua.V.simpleSettings.getValue| userLanguage = ""
    065.350|D|libbeamng.lua.V.simpleSettings.getValue|}
    065.350|D|libbeamng.lua.V.vehicleController.settingsChanged|AutoClutch: true
    065.350|D|libbeamng.lua.V.vehicleController.settingsChanged|AutoThrottle: true
    065.351|D|libbeamng.lua.V.vehicleController.settingsChanged|GearboxSafety: true
    065.464|E|ConsoleObject::logError|Material - checkpoint_sign(2513) - Failed to l
    oad diffuse map levels/Deathland/art/shapes/misc/checkpoint_sign.dds for stage 0

    065.470|E|ConsoleObject::logError|Material - checkpoint_sign(2513) - Failed to l
    oad diffuse map levels/Deathland/art/shapes/misc/checkpoint_sign.dds for stage 0

    065.491|D|GELua.core_camera.trackir|TrackIR could not init
    071.457|E|ConsoleObject::logError|Material - checkpoint_sign(2513) - Failed to l
    oad diffuse map levels/Deathland/art/shapes/misc/checkpoint_sign.dds for stage 0

    >
     

    Attached Files:

    • 20170818105514_1.jpg
  13. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
  14. NXN

    NXN
    Expand Collapse

    Joined:
    Aug 30, 2016
    Messages:
    41
    sorry for that spoil space. Thanks for your answer i can work back on my map =)
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice