Hey all you guys, This is just a suggestion, but when a car in BeamNG crashes, should there be a Thunk! or Smash! sound depending on how serious the impact was? I would like to see your opinions on this.
All of the sounds in game are temporary, they will be completely redone at some point in the future. That being said, i would like the sound to be really in depth depending on the situation. The sounds now are rather generic (which is cool because its still alpha)
I hope in the future they will add crash sounds based on node material, and impact intensity, therefore having a huge combination of possible sounds