Car parts attach to another car's parts ?

Discussion in 'Ideas and Suggestions' started by Dan0400, Apr 7, 2016.

  1. Dan0400

    Dan0400
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    Joined:
    Apr 2, 2016
    Messages:
    26
    So , i'm gonna start this by says sorry in advance in case this has been brought up before , but i tried to search for threads regarding this (problem), and i didn't find any.

    Let me give you an example: you drive your Gavril SUV (not pickup , forgot SUV's name) not too fast , 20 kmph and you crash into a pole or another car. Sometimes the front bumper somehow gets attached in one point to the the other car and the only way to separate the vehicles is by ripping the bumper off while pressing control( because the bumper is fitted so hard to the car that you can do a burnout without any brakes( LOL ).
    The same thing happends (sometimes ) when you drive a random car and crash into a tree , well the car gets jammed basically into the tree and the only way to pull it out is to use control. I don't think in real life cars get jammed into a tree or another car. Okay , there might be some cases where , at high speeds it can happen , but in game it's like there are one parts , unseparable, no matter how hard you pull them.

    Another example , this time with pictures. In the second picture , you can see that a part from gavril got attached in one point to the other car's part so , because the gavril was going faster than the other one , after the initial colision, the gavril acctually pulled the other car with it , making it turn(as seen in the first picture) almost 180 degrees ( when they both stopped ) because of that part that got attached.

    Is this a bug or what ?

    PS : It's late and i'm tired , didn't notice i was posting in the Ideas , suggestions sections , can an admin move this to bug reports section ? Sorry
     

    Attached Files:

    • wmplayer 2016-04-07 03-02-56-20.png
    • wmplayer 2016-04-07 03-04-15-45.png
    #1 Dan0400, Apr 7, 2016
    Last edited: Apr 7, 2016
  2. lukerules117

    lukerules117
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    Joined:
    Aug 18, 2013
    Messages:
    729
    It's a very well known bug that has been around since before BeamNG even existed, ROR has the same problem.
     
  3. Samuel1995

    Samuel1995
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    Joined:
    Dec 18, 2013
    Messages:
    94
    It wasn't a big problem in earlier versions.



    Now try that in the current version and some vehicles will even get stuck before they reach the interception...
     
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