Car strength/rust slider

Discussion in 'Ideas and Suggestions' started by blenderbush, Jul 23, 2019.

?

change vehicles strength

  1. YEET

    15 vote(s)
    83.3%
  2. no u

    3 vote(s)
    16.7%
  1. blenderbush

    blenderbush
    Expand Collapse

    Joined:
    Jul 23, 2019
    Messages:
    1
    In some cases a slider that could change vehicle deformation damp and spring would be really useful. For example derby or an old car roleplay. Editing jbeam files are takes too freakin' long. Slider for whole car and for parts individually will be a great upgrade for the game, and I don't think it is not too difficult feature to implement.

    ^-^
     
  2. Sithhy™

    Sithhy™
    Expand Collapse

    Joined:
    Apr 5, 2017
    Messages:
    3,343
    Well, it may not be difficult for the whole car, but doing sliders for separate parts would definitely be super time consuming, so I doubt any of the devs would want to do that, as they could spend that time on some other, better features
     
    • Agree Agree x 2
  3. ThreeDTech21

    ThreeDTech21
    Expand Collapse

    Joined:
    Sep 27, 2013
    Messages:
    1,616
    You dont have to do individual parts if you put the code below in the cars main jbeam, but the tires, wheels, shocks and springs, and hydro's would have to be somehow be isolated since they are too unstable when using the code at extremes.

    The code

    Code:
    "scalebeamSpring":1,
        "scalebeamDamp":1,
        "scalebeamDeform":"1",
        "scalebeamStrength":"1",
    Choose between 0.1 (weak) - 1.7 (strong) or for Deform and Strength even choose FLT_MAX (Invincible)

    Just need some way to change it on the fly, if not there'd be a mild 2sec lag and the car will reset
     
    #3 ThreeDTech21, Jul 25, 2019
    Last edited: Jul 25, 2019
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice