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Cars not spawning where they should

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by 7|7|5, Mar 17, 2021.

  1. 7|7|5

    7|7|5
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    Joined:
    Aug 15, 2020
    Messages:
    4
    I have Created a custom time trial (quickrace) on a map. i tried to solve this issue myself but i can't seem to figure it out.
    I looked on some official Beamng maps and the cars spawn at certaint checkpoint, example: "asphalt_mix_standing_spawn" on utah.
    I also created a checkpoint, named it, and set the quickrace start to that checkpoint, though the cars still spawn on the 0 point on each axis.
    i am new to this topic so please go easy on me, thanks!
     
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