Its been bugging me since ROR days, but why is the mud more sticky rather than slippery? When I drive over it, it brings my car to a stop, but it should make me lose control and glide across, and when I'm deep in it (Thats what she said) my wheels move slowly with traction rather than fast with no traction, I wold love to see a change in how mud works in BeamNG
On the todo list. Forget who posted it but it was said that fluid dynamics for mud is being experimented with .