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Changing the Bulletime/Slomo presets

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by ForTheJukebox, Nov 25, 2014.

  1. ForTheJukebox

    ForTheJukebox
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    Joined:
    Nov 24, 2014
    Messages:
    2
    I was curious how to adjust the Presets for the Bulletime/Slomo When i binded it to my 360 Controller. I made it so as i click the Left Bracket the time slows down cycles through the presets, so right now it scrolls through 2x,4x,8x,100x and i would like to make it my own amount of slow down time for my preference. I hope i did a good job at explaining this and i hope anyone who has binded there own controls to their Xbox 360 Controller knows what im talking about.
     
  2. Goosah

    Goosah
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    Global Moderator
    BeamNG Team

    Joined:
    Aug 30, 2013
    Messages:
    790
    look at lua/vehicle/bullettime.lua

    mess with this:


    local bulletTimeSlots = {1, 12.5, 25, 50, 100}

    the value is a fraction of 100 over the number so 12.5 would be 100/12.5 = 8x slo mo
     
  3. ForTheJukebox

    ForTheJukebox
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    Joined:
    Nov 24, 2014
    Messages:
    2
    Awesome! Thats what i was thinking but i dident understand the 12.5 and the other numbers. I deleted them to experiment but it would keep the game the vehicles from spawning but now that u said its a fraction over 100 that makes sense Thanks alot Goosah!
     
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