WIP Beta released Civetta Scintilla 13B Rotary Swap (HYBRID UPDATE)

Discussion in 'Land' started by FabyYPlayZ, Jun 17, 2022.

  1. TunerFromHell

    TunerFromHell
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    because of brap brap brap brap
     
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  2. Porsche lover

    Porsche lover
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    lol
     
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  3. Turbo49>

    Turbo49>
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    Because dorito
    They go at super high rpms, they sound cool as fuck and the 787B won lemans with one
     
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  4. Leon_Rot

    Leon_Rot
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    this a game doe, in beamng the last thing u care about is reliability and expenses of a car engine
     
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  5. FabyYPlayZ

    FabyYPlayZ
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    True that, i would never own an rx7 cuz it would make me homeless. But i like doritos, and brap brap brap
     
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  6. atv_123

    atv_123
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    While all roughly true one way or another... its basically the same as putting a jet engine in a car. Why would someone do it? Is it practical? No. Is it more powerful or faster? Half the time no. Is it fuel efficient? I would call them... fuel... effective... yeah... lets go with that.

    But are they cool? Hell yeah. Would I swap them into anything just because? Hell yeah.

    Hope that helps
     
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  7. Fredr3x

    Fredr3x
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    They're actually very reliable if properly maintained
     
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  8. Formula24

    Formula24
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    I get 21-23 MPG in my FD RX-7 so better mileage than lots of SUVs and Trucks :p
     
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  9. Cutlass

    Cutlass
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    This scream Mazda Furai hopefully it won't be combustible
     
  10. _BLVSSED_

    _BLVSSED_
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    Because we have a passion.
    Spending thousands of euros on a shitbox it's crazy for the most if not all non-car people but, for us, it's more than a simple shitbox...
     
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  11. quinn williams

    quinn williams
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    can you also do a v6 and v8 hybrid like the Ferrari 296 or sf90
     
  12. BeezNeez

    BeezNeez
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    u do know they brap only when you bridge port them.

    normally its more like this for 12a and 10a engines
     
    #32 BeezNeez, Jun 22, 2022
    Last edited: Jun 22, 2022
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  13. FabyYPlayZ

    FabyYPlayZ
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    some fella already did a v6 swap for the scintilla, idk about hybrid tho
     
  14. LeonCarsxD

    LeonCarsxD
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    You should totally release it!
     
  15. Tsukatan

    Tsukatan
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    how about 20B?
     
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  16. FabyYPlayZ

    FabyYPlayZ
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    i dont have an engine model and it would require too much time to make one, and even if i had the time i would have preferred a 26b
     
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  17. Truck-truckin-truck

    Truck-truckin-truck
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    I'm sure there's stuff you like that we could all sit here and roast you about, at the end of the day just let people enjoy what they like and mind yourself and enjoy what you enjoy. Rotary engines are just like any other engine out there, maintenance is key along with money. If you have the cash to own a rotary to replace and work on them then awesome, but that's up to those who like rotary engines to decide, just like with any other engine out there. And older big block engines also get crap mileage and to add to that have a lot more parts to replace if something catastrophic happens to the engine.
     
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  18. FabyYPlayZ

    FabyYPlayZ
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    Texture update! Now the engine is shining like a diamond again! (upscaled textures)
     

    Attached Files:

    • screenshot_2022-06-25_18-39-50.png
    • screenshot_2022-06-25_18-40-05.png
    • screenshot_2022-06-25_18-40-36.png
    • screenshot_2022-06-25_18-41-05.png
    • screenshot_2022-06-25_18-41-10.png
    • Like Like x 8
  19. FabyYPlayZ

    FabyYPlayZ
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    So the current state of the mod is Finished. But i have issues to zip the mod and upload it. When zipped the engine texture become orange (missing) and there is no engine sound. It's driving me crazy. Anybody has suggestions on how to fix this?
     
  20. JamesM3E36

    JamesM3E36
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    Wich way are you packing it? From in game or with a program? make sure all texture paths are right and there is actually a texture matching in the said path and stuff inside the needed materials.cs/main.materials.json and wahtever is like it should.

    I myself use 7Zip to pack mods, inside ''mods\unpacked'' you have your mod propably, and inside that folder there are the vehicles and other folders, so you would pack the folders inside ''yourmodname'' folder by selecting all the folders> Right Click> 7Zip> add to ''yourmodname.zip'' and then rename it to the mod name, inside beamng it should be just by pressing the pack button.

    It may read the name of the folder selected if its only one folder you are packing
    upload_2022-7-2_20-18-0.png


    Edit: Also had once a problem with textures wich was because a wrong way slash (\) instead of (/)
     
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