Hello. Is it possible to create collision mesh for vehicles, something like colmesh for static objects? Yeah, I know that BeamNG is about nodes and beams, and there is no info about rigid body physics in modding tutorial. But still, is there any option to do so? (I tried to add collision mesh for vehicle, but it doesnt work. Seems like I need to describe it in vehicle Jbeam, but I have 0 idea how to do it.)
Ok, understood. I don't really like behaviour of hard objects in game (like concrete barrier- it's too bouncy), so I thought to fix it with collision mesh. But seems like it's not an option)