Unsolved Compensating for engine friction?

Discussion in 'Mod Support' started by aaa_, Dec 2, 2019.

  1. aaa_

    aaa_
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    Joined:
    Oct 17, 2019
    Messages:
    29
    I'm making an engine for a car based using real torque curve values, but the torque produced when in game is not the same as what I set. I seem to remember somewhere that you had to set torque slightly higher in the jbeam to compensate for the internal friction of the engine or something, but I can't seem to find the formula for calculating it.

    Help with this would be greatly appreciated.

    Thank you.
     
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