Well first I have to say you guys made awesome job so far. Driving with ffb wheel is really god, it starts to be a really good car/racing sim. I especially love that any contact has actual consequences. However, now I think is the time to give us some sort of a goal. I really want BeamNG to become an actual game instead of newer finished sandbox. That's why I think stuff I wrote in the title would be good. I think good and relatively easy start would be to give every track by default option for time attack. Given that now I can honestly say that physics are really good for actual driving fast. BTW Has anyone noticed that crashing by mistake, while trying to set a lap time and trying to avoid crashes by any price gives WAAAY more spectacular crashes than crashing on purpose