Consistent cars/car buying/repairing/racing career

Discussion in 'Ideas and Suggestions' started by Hideki2, Jan 14, 2016.

  1. Hideki2

    Hideki2
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    Joined:
    Nov 8, 2012
    Messages:
    22
    Well first I have to say you guys made awesome job so far. Driving with ffb wheel is really god, it starts to be a really good car/racing sim. I especially love that any contact has actual consequences. However, now I think is the time to give us some sort of a goal. I really want BeamNG to become an actual game instead of newer finished sandbox. That's why I think stuff I wrote in the title would be good. I think good and relatively easy start would be to give every track by default option for time attack. Given that now I can honestly say that physics are really good for actual driving fast.

    BTW
    Has anyone noticed that crashing by mistake, while trying to set a lap time and trying to avoid crashes by any price gives WAAAY more spectacular crashes than crashing on purpose
     
  2. crazikyle

    crazikyle
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    Joined:
    Sep 3, 2013
    Messages:
    875
    Already planned.
     
  3. Hideki2

    Hideki2
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    Joined:
    Nov 8, 2012
    Messages:
    22
    Great, Thanks
     
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