If I am correct, Controller vibrations are not in the game (as of 7/2/2016) and I think they would be a great addition to the game. But the main reason why I taught I should bring this up (as I already know its been brought up in the past) is because the XBOX ONE controller has vibration motors in the triggers and being able to feel when the car is slipping would add a lot to this already fantastic game.
Force-feedback is implemented, and I do remember setting it up to work with my DS3s, but I don't like rumble anyway so I turned it off. It should still work. Check out "Controls" > "Force Feedback" and mess around with those settings.
just tried it out. only the right vibration motor will work. (can see this as i have an afterglow x1 controller) --- Post updated --- no , the button which looks like the 4 ps-controller buttons.
yep , now click at it , and there should be un-ticked boxes with 'force feedback' and 'inverted y-axis' or sth like that. tick both
Ok I got it working now...... It was confused because of my Wireless adapter but other than that is there any way to get the individual triggers to vibrate?
That thing is not available for games outside the Windows Store. Why that? Because Microsoft hasn't updated their 'Xinput' drivers, which are stuck at many years ago. While on Windows Store, they use a completely different method based on the 'Universal App Thing', which allows them to use the newest functions of the Xbox One controller. https://xbox.uservoice.com/forums/2...one-controller-driver-for-windows-with-impuls https://steamcommunity.com/app/234630/discussions/0/611703999979132441