Unsolved Create an object with properties of terrain? (sand, mud, grass etc)

Discussion in 'World Editor' started by Tmanning47, Dec 11, 2024.

  1. Tmanning47

    Tmanning47
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    Joined:
    Jun 8, 2014
    Messages:
    13
    Anyone know if its possible to take an object (such as the flat grid plane from gridmap) and convert it to act and look like dirt, mud, sand, or grass etc when driven on? Not sure if its possible but I feel like it is. Thanks!
     
  2. el_ferrito

    el_ferrito
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    Joined:
    Sep 30, 2020
    Messages:
    504
    Yes, all textures have ground physics properties. They are set by the groundmodel property (I think). There are some good YouTube videos on the process. Try looking at either Terry Martin art or Spealer should have one on that.
     
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