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Working Machine Gun and Recoilless Rifle for the Gavril D15
I do have a D15 tow-truck mod, which uses the blinkers to move the hook. Could that be my issue?
My solutions are
- Dont freak out
- Try to find a way to fix it by yourself.
- maybe clear cache ,uninstall other mod ,etc.
- If your brain is closed......Then report an Author....
- Just dont freak out ,ok??
sry for my bad england lol
I came to this thread to suggest the same idea. BTR would be much more realistic with this
Stoat Muldoon updated D15 Technical with a new update entry:
Read the rest of this update entry...
So wait. Now that it has keyboard bindings, is it possible to use right joystick responsible for camera movement to control the gun as well? I would love to be able to use it on the run while driving on my xone pad.
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Ok, doing it myself didn't work. Could you maybe make it follow where I'm looking with the camera? That would give it some more natural feel and would make it possible to use on gamepad
GET EM BEFORE HE CROSSED THE BORDER
hi, well for me the machine gun doesn't create impact on other car. I ve install it in mod directly (green square) but it doesn't work, after i ve delete it and download it (orange square) and doesn't work. Need help
Use middle click on your mouse (click the scroll wheel)
It's ok that work , thanks
Just a idea: use the scroll whell to up or down the machingun and the mose to right and left and the right buton of mose to shoot.
I need a scenario out of this.
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As aiming is quite cumbersome, and its hard to see what you are hitting.. well, untill you are hitting it, perhaps make the projectiles on the MG a bit more visible? Tracers per se?
you needs to shrink this and put it out the window of the gavril bluebuck when it's released, 'cos, you know, drive-bys and stuff.
How did you do the bullet belt animation?
More ammo please
It has tracers, they are just a bit hard to see. I'll see if it's possible to make them brighter.
Torque3D supports animated textures. If you go into the material editor there are options for it, you can have rotational, scrolling or framed animations.
The ammo is much heavier than it would be in real life in order to do noticeable damage (BeamNG doesn't support making small holes in important parts, like a bullet does in real life, they have to be heavy and dent up the car instead) so if I added more ammo it would just get really heavy.
sadly the new controls prevent you from properly using the stock bindings...when you're driving the d15 you can't use your sethome.
thanks a lot . i've searched at my controls and i find that there were no controls and i set them to diffrent controls
okay i cant find where the rpg is i can find th mg one but not the rpg or reciolless gun on it
There is only a config for the MG. You have to find the de-stabilizer and the recoilless rifle in the parts configuration menu, under "Additional Modification".