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Dakar Rally...

Discussion in 'General Discussion' started by RacerRobin24, Dec 13, 2022.

  1. RacerRobin24

    RacerRobin24
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    We've got BeamMP, we've got a massive off-road map - we've got half-a-dozen off-road vehicles (including the Scintilla) - what's honestly stopping BeamNG.Drive from picking a date - and having a MASSIVE multiplayer event? - time all of our runs and maybe even have a leaderboard - I think that would be INSANE - especially with wheel support, and it going over multiple days.
     
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  2. Thomas A-N

    Thomas A-N
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    You'd need some insanely powerful computers for that. Mine can run all the latest games at 60fps on Ultra, and it doesn't even stand a chance simulating over 8 vehicles in BeamNG! Especially not on Ultra. If someone were to lay out a track and set a time, sure, it could work. People may get lost during the race though.
     
  3. RacerRobin24

    RacerRobin24
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    Part and parcel of the Dakar Rally!
     
  4. Thomas A-N

    Thomas A-N
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    Yeah, you're right about that! I'll be honest, it could prove to be fun, but I think it's best not to use BeamMP for it. If a person could just record themself racing around and send in the time, that would be perfect.
     
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  5. bussin.buses

    bussin.buses
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    yeah, and the new stambecco rally truck could be used!
     
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  6. Ax50

    Ax50
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    Do you really though? I don't know how BeamMP works, but I remember Wreckfest uses a system where each computer only manages its player's car
     
  7. al36

    al36
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    If beamMP could do that, i think we could be 50 in the same server.
     
  8. Jackets64

    Jackets64
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    Every vehicle spawned needs to be simulated on every client side, simply due to how complicated BeamNG is. I mean think about how much different stuff would have to be sent over some internet connections that are not capable of sending them. So much data, so many node positions.
    --- Post updated ---
    I think one main reason that this wouldn’t happen the fact that BeamMP isn’t a part of BeamNG. BeamMP is developed as a mod independently from BeamNG, they have no professional affiliation.
     
    • Agree Agree x 2
  9. zach444

    zach444
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    Sure, we’ve got BeaMP, but keep in mind that it’s not made by Beamng themselves. It’s simply an addon with its own dev team and website. I’d love to see a collab, that would have been cool.
     
  10. sam meyen

    sam meyen
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    I have the best pc and it cant even do it.
     
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