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Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.
oh ok lol.
I made this for my fine arts major. And no, it's not a stryder car
The polyflow isn't uniformed as you can see on the windows and some parts of the car it's kinda rushed because it's due tomorrow, but I'll refine it and model the interior components then. This car is made for futuristic racing, it features an exterior trailing arm suspension and all wheel steering. The Stryder Propeller is still in progress but this car will definitely be one of my future projects for BeamNG
the one thing that passed my mind as soon as i saw that was
how tf u gonna jbeam dat
that thing is quite the beaut. will it be electric? or maybe a hybrid? or am i in the completely wrong era?
But...Uhh...cool...I guess...wtf else do I say?
Also, looks like if Reliant made a car in 2025
I haven't started learning how to Jbeam but I know it's going to be a very challenging one because the suspension, disk brakes, and hubs are outside, while the half shafts, and shock absorbers are inside the car. Since this is futuristic, it will be electric powered
Well- seeing how strange that cars is,
It would have to be jbeamed from scratch. Honestly I would hesitate asking for help to get that jbeam done. It looks super cool!
Went ahead with the stream-over-cave style. Used Meshroads to have it actually make sense, but I think I will make the meshroads a bit thinner.
FPS is on the right screenshot.
This project, still alive
Makes me kinda want to start JBeaming that now Maybe we could discuss this in a PM, I'm kinda interested in seeing what you've got going here.
Duh it'd need to be made from scratch
Those of us who actually make JBeams instead of taking them from official cars and ruining them (not to mention any names, but you know who you are,) like a good engineering challenge A challenge I think I'd be up for after I finish the Propeller and my own projects.
JBeaming the Propeller has been pretty straightforward so far, it's a typical mid 40s automobile riding on solid axles and leafsprings. I just need to do a few more things then @Atlas can put a beta out.
no sharp edges, pure bevel.
Is there any way quick way to set trees already placed down to a setmin and setmax number? I've placed down a ton of trees, and really don't want to have to replace all of them...
if someone is willing to help with textures please dm me
It reminds me of a Hot Wheels car lol
did dean wang say you could shoot him a dm?
also this isn't a thread for asking for help over and over again.
yes, he tried to fix it but i have not heard from him since 5pm et
he tends to be really busy. just give him some time.
Is this still being worked on? or is it dead.
Love the look of it, Love broncos <3
The Montgomery Hyperion? Sweet.
this looks amazing, Can't wait!