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Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.
some 80s quirkiness
very interesting and very cool I wonder what car it is
i think its the Ibishu Saga
Cannon SBR4 cancelled because too many issues with drivability and breaking itself. Making this instead.
is there a way to add infinite shots?
Infinite probably no because cannon balls are not infinite. But I could possibly add more than 1, the weight of the balls could be an issue, maybe 10 could be enough? I would have to play with the lua a bit
animations are working
will probably get tweaked a bit but the groundwork is there
Well added brackets, i just had to do very small changes, and i present you the first differential that looks like a cheese (i think i'm gonna take the diff from another car, this thing's garbage)
What if the red rotated in the other way around, from redline to zero rpm, instead?
yep i tried that before, just didn't post it here:
the redline would have to move a lot faster to look good that way, i think. (and then perhaps begin flashing once the tach is fully red.)
It probably is a lot faster when you're actually revving. I think ClassicMike's just showing how it looks on startup. The flashing would be a cool addition though.
yep it's just a startup animation
trying to make the redline change based on the actual engine's rev limit
and yea the tacho flashes close to redline
Grumman, the return
what if the numbers themselves glowed instead of the boxes
wouldn't it be harder to see?
not really, a green or red text font on a black backdrop shouldn't be too hard
Sure but when you're focusing on what's ahead of you, you probably would only barely notice it in your peripheral, unless the text is bold and bright.