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Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.
I don’t really think so. The automation model is really just annoying to work with so idk
Scarab getting ready for the next update
hey drowsysam, you remember rush 2 stunt track look, the ChromaKey is the new creator of this map
Working on the final touches of my gfx mod to have it working in BeamNG 0.21.1.
Overall less bright, other than that its mostly like the previous versions ive released BUT its definitely not as FPS heavy, atleast not on my computer
textures are pretty much done
al capone edition included
Has it received a new engine model aswell? Or is it still using the old moonhawk model?
old moonhawk model looks good to me
model is ok but textures kinda doodoo
Slowly getting there...
wait, is it going to be one piece?
The hood and fenders are yes, that's what I mean by front clip
Spent the last 2 days fixing small issues and problems, all it remains now is to place the info panels for each car/trim, and it's done. Should release before 2021 for sure!
damn getting freaky already
Got sidetracked and decided to run a little experiment..
Cool, a helicopter!
Has anyone tried to make gyro stabilised 2-wheeled vehicle in BeamNG? It shoud work:
Skip to 2:45
gyroscopic pigeon when?
I've made this once and updated a bit today after chatting with DrowsySam.
It does work. But not as well as I hoped :')