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Different body jbeam styles (Devs needed)

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by ThreeDTech21, Oct 4, 2015.

  1. ThreeDTech21

    ThreeDTech21
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    Why does the box truck (box part) have a central node that connects the body nodes, and the van have a lattice work that connects the body nodes (rear part), and which style is better for deformation?

    pictures on request.
     
  2. Dummiesman

    Dummiesman
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    I believe you are talking about "rigidifiers". Please correct if I'm wrong.


    (imported from here)

    These prevent the parts they attach to from being "floppy". It's used on doors, hoods, or other flat parts, because they are jbeamed as if they are flat, which means they'll be floppy. The rigidifer secures the nodes.

    Also you may be mixing up a camera. Cameras are held on by beams and may look like this type of thing. To tell the difference, enter node name debug node and camera nodes will have names by ID ([320] or similar)
     
  3. ThreeDTech21

    ThreeDTech21
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    Yeah thats it, should i use it on my bus? The side of the bus is wobbly because i have it setup as a latice strutcture but it is very flat, i may use the rigidifier node. How far away shoykd the rigidifier be from the body nodes?
     
  4. Dummiesman

    Dummiesman
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    Should be just enough to provide rigidity (experiment a bit). Also make sure to make the 'rigidifier' node have no collision or selfCollision.
     
  5. ThreeDTech21

    ThreeDTech21
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    I decided to go with a lattice structure, the nodes are set to no collision but i want to make them a coltris for the interior so that the seats wont go through the side. would that work?
     
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