On Hold Diflatsu Sese (Help Needed!)

Discussion in 'Content Creation' started by Frav, Jan 7, 2020.

  1. Frav

    Frav
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    Joined:
    Dec 19, 2019
    Messages:
    149
    Hello,

    THIS MODEL IS NOT MADE BY ME. ALL CREDIT GOES TO IAC FROM THE SKETCHUP WAREHOUSE!

    I have been working on a car mod for beamng recently and I've managed to get it into the game as a meshlap.
    it has textures (most are working) but I need a bit of help with some things (especially the Jbeam, because BNeditor does not work for me)

    issues that I don't know how to fix:

    20200107161011_1.jpg


    parts of the body are invisible from inside and outside

    20200107161318_1.jpg

    the steering wheel doesn't turn and the lights don't work.

    Here are some pictures of the car so far:

    20200107162329_1.jpg

    20200107162430_1.jpg

    here's a download for you guys to go ahead and fix it! (if you want) (also you may need to unzip it and put it in unpacked folder in mods)
     

    Attached Files:

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  2. Alex_Farmer557

    Alex_Farmer557
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    the steering wheel doesn't turn because the model is one piece
     
    #2 Alex_Farmer557, Jan 7, 2020
    Last edited: Jan 8, 2020
  3. Sithhy™

    Sithhy™
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    To make it visible, the mesh needs to be "double-sided" which means that it has to have an inner & outer face. Otherwise, you'll get the same thing happening as you showed there
     
    • Informative Informative x 1
  4. RobloxFan2

    RobloxFan2
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    Yes, this is a bump, but how would I make the mesh double-sided? I like Japanese cars :p
     
    #4 RobloxFan2, Apr 16, 2020
    Last edited: May 7, 2020
  5. Sithhy™

    Sithhy™
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    Your best bet is the Solidify modifier. Just select it & then click on the Even Thickness & High Quality Normals in its options, change the thickness to what you want & off you go
     
    • Informative Informative x 1
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