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disable mesh breaking not working

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by ThreeDTech21, May 3, 2016.

  1. ThreeDTech21

    ThreeDTech21
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    I have disable mesh breaking set in a few places but the meshes dont break on impact, they stretch out and crash the game, is there a way to make them break on impact?
     
  2. Nadeox1

    Nadeox1
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    BeamNG Team

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    Well, if you disabled it, it's normal meshes do not break..
     
  3. ThreeDTech21

    ThreeDTech21
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    The semi wheels are being used in my mod as well as the jbeam for it, disabled mesh breaking is off by default but the meshes still spike out and sometimes crash the game
     
  4. Nadeox1

    Nadeox1
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    BeamNG Team

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    If mesh breaking is off, meshes will spike out if they deform too much.
    That's why mesh-breaking was there, to avoid those spikes by breaking the mesh.

    I don't think I get your point, or you haven't understood what meshbreaking does?
     
  5. mumboking

    mumboking
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    "disableMeshBreaking":false = Mesh will break
    "disableMeshBreaking":true = Mesh won't break
     
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  6. ThreeDTech21

    ThreeDTech21
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    I am using this one "disableMeshBreaking":false = Mesh will break but the mesh will not break thats why this is odd
     
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