The 66/67 Charger GEN I and the 68/69/70 GEN II now in Beam! Warning this mod is an High Poly flow, I started with barstow jbeams but now shes far from It. Many have been made from scratch, other adapted from other cars and other simply edited to match the charger shape. The car was also swapped with some cools engine: 426 hemi,Chevy LS3, RB26, chrysler B/RB, all with custom sounds and V8 Gravil, V10 scitilla. Also the glowmap is probably full, and the car include an template skin for who wanted to skin it. Notes: 70's headlight cover need to be manually opened by press "g" or use the trigger on the dash, you can put it automatic by looking into parts, Currently loading six pack carburator in career mod crash the game, you can find a fix page 14 Always clear your cache before installing a new version List of aviable configs: 1966/1967: Spoiler - Beater (A): Damaged body parts and engine, - Project (A): it's kinda a starting restoration: faded paint, stock 318 engine, - Police (M): Fictional skin, upgraded from stock, upgraded gravil engine, beacon and siren, - 318 V8 (A) or (M): Low-trim V8 model, fitted with the chrysler la small block. - 423 V8 (A) : restored version with a big block gravil engine - 383 V8 (A): 67 model with the mid-trim chrysler engine - 440 V8 (A): 67 model with the 440 Chrysler RB engine, later know as R/T, - RB Drfit (M): The 4th drift car I made with my RB26, less than 700hp and steering angle complety op since update V2.0, - Restomod RB: Almost stock RB26 engine, and some suspension improvment, - Buddy's (Canon Ver.)(M): Charger from fast and furious 9 flashback, drived by dom and referred as buddy's old charger. It was use for close and interior scene (know as hero car), - Buddy's (Studio Ver.)(M): same as the other, but was the real config used by the studio to shot scene (know as stunt car), - Custom (M): Use some Dodge coronet parts that fit gen I charger, and swapped with an stage 1 LS3, - 426 Hemi V8 (M): the most desirable config for a charger, ultra rare cause of the extra cost of the legendary Hemi 426, - Drag (A): 2790 hp hemi engine that goes under 7, - restomod V10 (M): lore of this one is the builder take a crashed scintilla and put parts on this charger, - Nascar (M): Race preparation and a race hemi, skin is also a 80% replica of a real 66 nascar charger, - Race V10 (M): Race is kinda a troll, you have 1150 hp on rear wheels wich make it completly undriviable, - Wraithcharger (DCT): Close from race V10 but in AWD, with carbon body parts to make it lighter, and an ultra fast DCT gearbox. 1300hp for 1440kg, and a dark look to make it the ultimate gen I charger. 1968: Spoiler - 225 I6 (M): Low-trim model with a rare Slant-six engine, no option and less than 150hp. Come with the base 3 speed manual gearbox with a column monted shifter, - 318 V8 (M): Low-trim V8 model - 353 V8 (M): Restored with a gravil 5.8L engine, slightly different from a oem base model, - 383 V8 (A): base V8 model fitted with a chrysler B engine and a dual barell carburator, - 383 V8 Magnum (M): Mid-trim, fitted with vinyl roof and 4 barell carburator - Police (A): Fictional Retro Belasco City Police skin, beacon, upgraded 353 engine and police package suspension. Feature a CB radio, - Bullit (A): it's a 440 R/T without any option, was the bad car from the movie Bullit. Hubcaps are currently wrong (anyways you will not keep they long) - 440 V8 R/T (A): sport-trim, with the biggest factory engine, bumblebee stripes in the back and R/T badge, - Street Tuned (M): Basically an upgraded 440 (up to 530hp) with custom stripe livery and 69 rear tailight, - 426 V8 R/T (M): The R/T model with the optional Hemi engine, very expensive and desirable, that make the charger up to 425hp. Include also standard equipement like heavy duty suspension and LSD. - Off-Road (M): Raised suspension, offroad tires, a close range AWD gearbox, LS3 swap, a push bar and LED light bar. - Nascar (M): Same as 66/67 Nascar, - Pro Drift (M): an LS3 making 900hp, a wide steering angle, and carbon parts to make it lighter, everything is in the name, 1969: Spoiler The Sudiste (M): Derby config, with a fake General Lee rusted skin, missing grille and pushbar, Beater (M): Rusted skin, damaged parts, shit suspension and shit engine, The General (A): 2005 Duke of Hasard movie pre cooter restauration, 225 I6 (M): Same as 1968, 318 V8 (M): Same as 1968, 353 V8 (M): Same as 1968, 383 V8 (M): Same as 1968, 383 V8 Magnum: Same as 1968, Crazy Larry Dirty Mary (A): R/T model, replica from the movie with aftermarket stripe and a CB radio, General Lee (Georgia) (A): The famous car from Duke of Hasard, small pushbar mounted on bumper, CB and Chevrolet corvette color, General Lee (California) (A): Was see later in the show, paint in hemi orange this time and a wider pushbar mounted on frame, 440 V8 R/T (A): Same as 1968, 440 V8 R/T S/E (A): Same as R/T but with maximum option and interior wood trim, Cale's (A): Suppose to be Cale Yarborought's charger in the Duke of Hasard universe, fitted with a prototyped bi-turbo, 426 V8 R/T (M): Same as 1968, RB Drift (M): the classic RB drift I did in every mods, with a paintable "arlequin" skin and 700hp. Less radical than Pro Drift, 1970: Spoiler 225 I6 (M): Same as 1968, 318 V8 (M): Same as 1968, 383 V8 Magnum (M): Same as 1968, 440 V8 R/T S/E (A): Same as 1969, 440 V8 R/T Six-Pack (M): Same as 440 R/T but with 3 two-barrel carburator called "six-pack". LSD and a hurst pistol shifter. 426 V8 R/T (M): Same as 1968, 426 V8 R/T S/E (M): Same as other S/E but with the hemi package, come with rare stripe and with an high impact color (by default), currently the most expensive oem config in the mod, Dom Father's (M): Replica of Fast and Furious 1 dom father's charger, with a stroked and supercharged hemi engine. Tantrum (Work In Progress): it's a charger fitted with a race boat engine making 1500 hp and with a full carbon body, currently completly in progress, since it's like a making a whole mod for that config. Know issues: 68' and 70' use 69' interior, shame on me! Some engines, transmission node placment can be imprecise, Some gearbox and rear differential ratios can be inacurrate. Subframe missing a proper model instead of the barstow one. Gen II destruction is under gen I level and 70's missing a proper bumper jbeam body have tentencies to shake when you put very powerful engine in it. I don't know if it's a limitation of the subframe on unibody jbeam from barstow base jbeam or if I mess up somewhere car is very unistable when speeding over 350 kph Due to orginal 67 model wich is the fast and furious variant, lot of factory trim and interior stuff are currently missing. Custom dashboard isn't 100% finished. RB26 Intercoolers are missing atm and V8 biturbo one cause weird destruction. I can miss things, mod is kinda huge, V1.1: - Fixed clutch pedal and shifter textures. - Fixed small block and big block UV maps - Decreased Hemi sound volume - Improved stock hood V2.0 The Gen II Initial release (68/69/70): Spoiler Gen 1 (1966/1967): - underbody - All wheel drive ! - Nascar door panel - openable trunk, doors - fixed tailight weird persisance - fixed stock hood weird shape - beater config, skin and parts - tubular front frame (experimental) - carbone part ( hood, bumpers,) - new custom parts like louvers, custom grille... - roof bars - Analog gauges for nascar dashboard - manual gearstick animated - 5 New configs: Beater, project, 383 V8, 440 V8, wraithcharger (1200hp V10 AWD DCT) Gen 2 (1968/1969/1970): - 34 configs: - 1968: 225 I6, 353 V8, 383 V8, V383 V8 Magnum, Police, Bullit, 440 V8 R/T, Street Tuned, 426 V8 R/T (hemi), Off-Road, Nascar, Pro Drift - 1969: The Sudiste (derby), beater, The General (pre cooter 2005 General Lee), 225 I6, 353 V8, 383 V8, 383 V8 Magnum, Crazy Larry Dirty Mary, General Lee (Georgia era), General Lee (California era), 440 V8 R/T, 440 V8 R/T S/E, Cale Yarborough's biturbo charger, 426 R/T (hemi), RB Drift - 1970: 225 I6, 383 Magnum, 440 V8 R/T S/E, 426 R/T (hemi), 426 R/T S/E (hemi), Dom Father's (Fast and Furious 1), Tantrum (heavy work in progress) - Many custom parts, - 39 Paint (35 factory paint) - Openable trunk, hood, doors, animated gear sticks, animated needles (currently RPM, speed, fuel, water temp) All years: - Mopar dog dish hubcaps -Rims: American racing torque thrust 2, Usmag bandit (forza custom),Wed TC105N (nfs), cosmis XT206R (nfs) - I6 255 Crysler Silent-6 - Chrysler B 383 and RB 440 engine with mesh, custom sound, and tuning - Chuck Taylor Racing 572 stroke kit for hemi - big supercharger stage 3 for hemi - ls3 engine completly reworked - hemi sound fixed - hemi is now way lighter, base engine is now 310KG (source Chrysler Master Technician Service Conference) - hemi configs have now heavy duty suspension (source 1968 Dodge Service Manual) - front suspension jbeam reworked (FFB should be fix) (Drift steering improved) V2.1 Content update: Spoiler 1966/1967: - interior slot section reworked - interior console - Gearbox and shifter reworked - Configs: 318 V8 A/M, 1968/1969/1970: - Parts: Grant Fx steering wheel, 2005 general push bar, 2005 general rollcage, Sport Comp Additionnal RPM Gauge, Custom Automatic shifter, Pistol grip manual shifter, 70's dashboard, - Moved some shifter to shifter slot - interior floor 3d improved - dash slot edited - Skin: Billy Boy faded livery, General Lee 2005, General Lee 2005 Battle Scared - Config: Billy boy, General Lee (2005), death proof, christine, 68/69/70 318 V8, 440 R/T Six-Pack - Tow hitch position fix - Uv's slightly improved - New colors: Banana, Matte Black, Chevrolet Hugger Orange, Sublime - headlight door can be switch from automatic to manual all years: - Chrysler LA engine - Six pack carburator for 383/440 engine - add vector wheels in 15x8 and 15x7, torque thrust II in 15x8 Credits: CSR2: FF9 Charger, Tantrum 70's charger, LS3 models, textures, EA Games (NFS heat): 69 Charger model and textures, some rims. Forza Horizon 4: 69 Charger, Coronet, and Hemi 426 models Forza Motorsport 7: RB26, Hemi, LS3, oldsmobil 442 sounds, The Crew 1,2: 69 Charger, 70 Road Runner 3d models and textures. CSB: Extract 67 game model, PBR maps, BeamNG Dev team: barstow, moonhawk, etki, 200bx, scitilla jbeams, barstow, moonhawk, scitilla 3d models, NFS MW: some decals @Nicholas PTgamer : General Lee beater, General Lee Georgia era, General Lee California era, General Lee pre and post cooter 2005, beater and Crazy Lary Dirty Mary skins, general lee's parts and vector wheels 3d models, death proof cigar duck model. @Lewhik : Belasco Police skin for gen II @Hollywood Hulk Hogan : unused general lee's skins (maps aviable in mod folder) Me: the rest Get My Other mods: BMW E34 ||| BMW E30 ||| 67' Tokyo Drift Mustang Specials thanks to @autismo.9.11, @Neko-Neko, mr_princ and drifter669 for beta testing and advice. Im waiting your feeback and advice, good game!
Looks quite interesting, the 66/67 charger is definitely underrated and i would have not seen this be in beam
and by extremely high poly you mean that the model was stolen? maybe it wasnt but making something high poly for this game seems odd edit: am stupid just read that the orig model wasnt made by this dude
Great mod! Jbeam could use a bit of work, but other than that it's awesome and really fun to rip around!
Thank you ricky for making this beautiful and sexy and gorgeous and attractive dodge charger with ROLL OUT UP AND DOWN HEADLIGHTS
yes im agree with you... Wich part did you wanna see reworked first? --- Post updated --- hard because the model I use didnt have plain grille, however I will check If i can remodel it for the v1.1
Amazing car and sounds, but I will point out that sometimes the force feedback can be weird. For example: when you go straight and then turn left after a point the ffb will pull the wheel further left when it should be pulling it right.
actually pretty well made, though the textures seem a bit off to me --- Post updated --- found this weird texturing on the hood
hard because the model I use didnt have plain grille, however I will check If i can do something for the v1.1 this isnt texture but 3d problem, I will try to remade the hood better