WIP Donington Park - Street Circuit

Discussion in 'Terrains, Levels, Maps' started by Beckstation, Apr 23, 2021.

  1. Beckstation

    Beckstation
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    Hello everyone!
    I maybe a new account but been playing BeamNG for a while and lurking on the forums for an equally long time too.
    Today I'm here showing the start of a project in creating the famous Donington Park race track from Derby in the United Kingdom. Its a 1.9 Mile track in this layout (National Circuit layout) and is great for some fast action racing.
    There's of course lots to do, this is only a start and I have the track outline made with correct elevation changes based on height data of the area. As development continues, more images will be added but I plan to put in lots of detail so no idea when this could be finished but I want to spend a good amount of time on it.

    Anyways, any questions, requests or comments will be great to hear. I'll do my best to stay active on this thread! I'm looking forward to getting this track into your hands!


    Example of the Track IRL:
     
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  2. STICH666

    STICH666
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    Sweet! Can't wait to try it out! There's a serious lack of race tracks for Beam
     
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  3. Jer

    Jer
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    Oh, nice! Keep up th great work!
     
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  4. Beckstation

    Beckstation
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    I agree, hence the reason to make this! Got the track in game and working, will post updates tomorrow.
     
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  5. Beckstation

    Beckstation
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    Some Updates:

    Decided to edit the track to be a street circuit. I haven't seen many good street circuits for Beam and wanted to make a contribution in changing that. Some images attached show the look. Layout is the same, just a different setting now. Lots of time going into this.
     

    Attached Files:

    • Image1.png
    • Image2.png
    • Image3.png
  6. DutchTrains1

    DutchTrains1
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    cant wait, does it support ai
     
  7. Beckstation

    Beckstation
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    It will on final release, yes! Some early versions will be publicly released (maybe ones without the complete pitlane or track variants) but I do plan to have full Ai support.
     
  8. DutchTrains1

    DutchTrains1
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    ok a track is complete with AI :)
     
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  9. PriusRepellent2

    PriusRepellent2
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    Did anything happen with this?
     
  10. Andryusha

    Andryusha
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    Well it wasn't released but TS is still active on the forum
     
  11. Beckstation

    Beckstation
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    Nothing has happened, I did complete lots more work but didn't upload to the forums.

    I am creating a new Street track based on all this layout but with updated textures and models. Will be a while till anyone sees anything, going to make a post regarding it when its closer to a release point and I want to show off a more polished up track!
     
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