WIP Beta released Dry Rock Island with AI

Discussion in 'Terrains, Levels, Maps' started by luckyman, Jun 6, 2016.

  1. luckyman

    luckyman
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    I wanted to play Dry Rock Island, but using the navigation app I couldn't see what was coming up on the road. With basic help I added some AI to make driving easier and to have more fun. This is only a basic update and hope to add more in the future.

    To Install,
    Download and place into the Mods folder. Does not re-place original Dry Rock Island map.

    Credits
    BeamNG - Original Map
    Luckyman - AI Routes.

    Releasing beta 0.1 here on the forums,
     

    Attached Files:

    • Like Like x 4
  2. AdamB

    AdamB
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    its not working for me. :( What version of BeamNG do you have? i have 0.5.5
     
  3. luckyman

    luckyman
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    Ok ok, Something went wrong and ive been so busy, I will fix this another time when i learn some more but in the meantime can i get this thread locked/deleted?
     
  4. CarBro74

    CarBro74
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    Let me guess:
    Your mod got unapproved so you put it on the forum.
     
  5. luckyman

    luckyman
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    Unapproved, but I also should've posted on the forum way before the repo, I don't know what the problem is at the moment. It's been a busy for me.
     
  6. mumboking

    mumboking
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    Giving the decalroads a drivability value of more than 0 is all you need to do, right?
    There is the problem with bridges though...
     
  7. luckyman

    luckyman
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    I followed a tutorial by 0.1 Crash hard on youtube to add AI to roads, But it only works on my end, unless you press Ctrl + L
     
  8. mumboking

    mumboking
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    If the map is reloaded with those values set it should work. I know mine does.
     
  9. luckyman

    luckyman
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    This is also running off of the original Dry Rock Island files.
     
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