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Dummys in mod cars

Discussion in 'General Discussion' started by Frog_lipsss, Jan 30, 2023.

  1. Frog_lipsss

    Frog_lipsss
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    I was just wondering if anyone knew how how they could put the crash test dummy in mod cars? I've seen it done in YouTube videos and I've allways wanted to do it myself but never knew how.
     
  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    As far as I know some youtubers just take the Oldsfullsize mod, put the dummy in and remove the frame, then they have a standalone sitting dummy and move it to another car with World Editor. Others use private mods that add dummies to mod cars.
     
  3. Frog_lipsss

    Frog_lipsss
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    That worked great when I tried it thank you so much for the help!
     
  4. Almirplayzz

    Almirplayzz
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    Banned

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  5. Agent_Y

    Agent_Y
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    BeamNG Team

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    Modland has the worst mods ever, don't use them
     
  6. shinchanf1

    shinchanf1
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    Same trick
     
  7. Agent_Y

    Agent_Y
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    BeamNG Team

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    Not really, Modland cars use way outdated Jbeams and don't have any collision in the interior so it doesn't work with them
     
  8. shinchanf1

    shinchanf1
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    The most common modland cars are meshslaps. The meshslaps have the same jbeam, so there isn't really any "interior collision issues" that would happen.
     
  9. Agent_Y

    Agent_Y
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    BeamNG Team

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    A lot of them are based on way outdated vanilla Jbeams though, and full interior collision for vanilla cars is quite a recent thing, and up until last year some vanilla cars didn't even have front seats collision. If you look through old mods, half of them are just hollow shells in terms of Jbeam, even including well made mods for the time.
     
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