Hi @DJModem! I have created a very long bug report especially for you! So let's get started! This mysterious path is obscured by trees, which makes it impassable. This driveway is not visible on the navigation. The navigation shows that there is an asphalt road when it is actually a gravel road. Let's move to Firwood town. This short street is still not visible on the navigation. I think this path should lead to a road, cross it, then continue on the other side of that road and then end at the bay.
The update will be released on this Halloween! Thank you for the bug report list, i will take care of them! Also, about the custom assets questions you guys asked, i have someone who started help me with that already, the update after the Halloween one is going to be a big one!
I'm not a modder, but I know that if a map is based on vanilla resources, it will have BIG problems with missing textures after EVERY major update. Obviously this reduces file size, but at the cost of ... the stress of "will this update cause missing textures or not?" By contrast, custom (i.e. non-vanilla) resources should NEVER be out of textures after ANY major update. Obviously this increases the file size, but then you avoid this FULL missing textures problem.
I completely agree with that. It's really stressful to work on a map that's made 100% of vanilla assets which always change textures and whatsoever. On the other hand, i'm doing my best to learn how to create custom assets for the future maps so i won't have to deal with this over and over again.
Hello everyone! Thanks to @smh_ss 's help, the v2.5.5 Halloween update combined with the apocalypse version of the map is out now, hope you enjoy it! MEGA Link: https://mega.nz/file/meBVAJ7R#rnmx48cY7Y9PxKApsJHKqXVGnotGI56HRqSOuEi1zSs !Please consider that the fps might be lower than the original version of the map! Be sure to move away/delete your current version of the map before placing this one inside the mods folder to avoid any issues!
After setting the clouds to the lowest possible level and setting the fog to the highest possible level, I got something like this:
Yeah, i think the game doesnt allow further changes to the fog and/or clouds. Even i struggled to change the fog since it kept reseting after restarting the map.