Here is my first attempt at a car, clearly based on an LeTourneau L-2350 front loader. Inspired by an amazing model on Sketchfab, I am making my own meshes which won't look as good! Also, as seems to be the tradition on these forums, I made up a new name for it. It is very work in progress. The visible meshes are mostly placeholders until I have the inclination to improve them, but I have mostly been working on the JBEAM. The end result will be 3 selectable models: a base model with shovel, the slicer model, and a shovel mouth reminiscent of Mr Slam from Twisted Metal 2, complete with 6 flame throwing exhaust pipes and other livery. I have numerous issues to solve: -The slicer is working good, though the spikes are wobbly. I tried to gear down the electric motor for car crushing torque at low speed, have had some success but I'm still not satisfied. - The electricMotor device is hard to control. By increasing the torque via the torque curve, the RPM goes nuts. Sounded like it was spinning in excess of 100,000 RPM, despite MaxRPM being set to 500. - The whole car is way too solid, can survive huge impacts with only the wheels going flat. - The AI finds this car too hard to steer - Also the wheels and suspension are very wobbly too, but I like it like that... I may leave it. - It seems an electricMotor is not supported when pressing R to reset car, so there is a slight pause while the whole vehicle is reloaded. This is after a 250 MPH head on plane collision , This is the Elna trying to lift the mighty Belaz