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Engine overrides? blow head gasket?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by jtreign9097, Dec 23, 2016.

  1. jtreign9097

    jtreign9097
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    @tdev

    For example i have the hatch

    "headGasketBlownOverride": true <-------"///"i know there is one for piston rings and connecting rods///"""
    "idleRPM":800,
    "maxRPM":6500,
    "inertia":0.12,
    "friction":14
    "dynamicFriction":0.020,

    Just need to know were to find these i tried searching on the wiki an the forums already...maybe i am crazy?
     
  2. jtreign9097

    jtreign9097
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    Didn't get a response in forever i am still curious about this as i started looking again for the same variables to simulate a bad engine.. all possible ones if anyone knows them.. i know one of the dev's @tdev may have an answer but i'm not 100% sure.....
     
  3. fivedollarlamp

    fivedollarlamp
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    Maybe in the engine Jbeam. You'd robably find in C:/ documents/ x86program files-steamapps-common-beamNG.drive-Vehicles-hatch
    (correct me if anything in that is wrong)
     
  4. jtreign9097

    jtreign9097
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    there are no engines in the game that have already damaged rings or connecting rods so i am trying to find someone who has done it or knows those variables.. i have done it before but i forgot how to write it out.... so it does work perfect i just lost my old custom engine file and forgot what i needed to know.
     
  5. fivedollarlamp

    fivedollarlamp
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    it's in the engine Jbeam...
     
  6. AdamB

    AdamB
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    Take a look at the engine code of my beater mods.
    that'll have exactly what you need :)
     
  7. jtreign9097

    jtreign9097
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    no engines in any stock jbeams come with the variables im looking for... i looked through each one.... including the blown hatch engine thats stock... its only has a bad headgasket i dont need that.... i need rings and connecting rods something like "connectingRodBearingDamaged": true.... but i dunno if its spelled that way or like this "connectingRodsDamaged": true ???
     
  8. fivedollarlamp

    fivedollarlamp
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    I think that is's a chain reaction. One can't go bad unless the other does...? idk.
     
  9. AdamB

    AdamB
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    I know my sunburst beater has the "connectingrodsdamaged" code
    the roamer beater should have the "pistonringsdamage" code :)
     
  10. jtreign9097

    jtreign9097
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    No u can have an engine stock with just bad connecting rods/rings/headgasket... there's even others i don't know of.. but there is a variable for a lot of things most ppl don't even know.. and the wiki doesn't have show what i'm looking for so I'm gambling and figuring it out like i did months back and i got it right then...so my memory is just shot
    --- Post updated ---
    thanks man im checking that out now!
     
  11. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,957
    There are three relevant attributes for this:
    Code:
    headGasketBlownOverride
    pistonRingsDamagedOverride
    connectingRodBearingsDamagedOverride
    All of them belong in the combustionEngine device section in jbeam. :)
    You can find the usage of these in "\lua\vehicle\powertrain\combustionEngineThermals.lua"
     
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