I want to fit an ETK800 engine into an Old Pessima. I wrote everything in the .jbeam file. But I can not set the position of the engine split through the .dae file. I change the position through Blender, but it stays the same in the game. What do I need to do about it?
when you select the engine mesh in blender, there's a yellow dot to indicate the origin point of the mesh, which should be on 0,0,0, but you might have moved it off. pressing ctrl+A and "apply location", will reset it to the centrepoint, that should fix it.
Hello, thanks for your help. I applied the position, but the engine in the game is still in the same place. What else am I doing wrong?