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WIP [ENGINE UPDATE#4] Herbie the Love Bug | Volkswagen Bug 1963 | Early Access Mod

Discussion in 'Land' started by 53_herbie_53, Feb 14, 2018.

  1. 53_herbie_53

    53_herbie_53
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    Happy to share my Volkswagen Beetle BeamNG mod with you.

    THIS MOD IS NOT FINISHED AT ALL - expect lots of bugs.
    There will be added lots of new features to this mod!

    lots of time spent on getting the model as accurate as possible.
    Enjoy. Post feedback. Wait for updates.
    Still a long way to go to the final product.

    Always keep in mind - this is a car with feelings.
    Crash other cars into walls - go easy with Herbie. BeamNG isn't just about crashing.
    You don't want to make this cute lil' fella go bananas, do you? ;)




    EXTRA TRICKS:

    - SELF HEALING:
    If you go easy with him - as I recomended you - he will basically stay in perfect condition
    cause he FIXES HIMSELF automatically.

    And for everyone complaining that the self healing feature wasn't a power that Herbie had:
    This feature is inspired by a Disney-movie "Major Effects" that featured Herbie:

    This movie is not part of the Herbie canon but still a great reason to add this feature to Herbie

    - WHEELIE:
    This is obviously no 'real' wheelie that he is popin with that engine.
    Rise him up with [T] and go back with [G] don't press the keys too short.

    For a perfect looking california licenseplate check out @MrAngry 's mod:
    https://www.beamng.com/resources/california-license-plate-pack.2207/

    __________________________________________________________
    Everything in this mod is excluded from commercial use!
    You're not allowed to reupload to any other website.

    [ENGINE UPDATE #3]
    - 4 new engine configs
    - driveshaft removed
    - radiator removed

    Huge thanks to @fufsgfen for rebuilding the driving-setup.


    Credits:
    @fufsgfen
    Justin Dueck
    David Evans
    Ludger Meyer-Wuelfing

    @Dummiesman
    @gmaksi83
    @atv_123

    ___________________________________________________________


    DOWNLOAD
    |
    v
     

    Attached Files:

    #1 53_herbie_53, Feb 14, 2018
    Last edited: May 11, 2018
    • Like Like x 19
  2. Puzzle

    Puzzle
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    Nice! Will it have a stock version too?
     
    • Agree Agree x 1
  3. 53_herbie_53

    53_herbie_53
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    down the road, yeah.
     
  4. Puzzle

    Puzzle
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    Nice!
     
    • Informative Informative x 1
  5. MisterKenneth

    MisterKenneth
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    You are so getting banned. :\


    I've been waiting for a VW Beetle/Type 1 in BeamNG for quite a while now. And what better way to enjoy one than with good ol' Herbie?
     
  6. alex_333

    alex_333
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    :thonk:
    screenshot_00009.png screenshot_00008.png
     
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  7. Nathan24™

    Nathan24™
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    You are so getting beaned :|

    On topic:
    Yes! I've been waiting for a VW Type 1 in BeamNG! (hence my profile pic, but mine is 1973 though :p)
     
  8. Gavril T85

    Gavril T85
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    Did you make the model?
    Also, what's the Jbeam look like?
     
  9. 53_herbie_53

    53_herbie_53
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    @Gavril T85 yes, mesh is done by me.
    what do you mean by your second question?
     
    #9 53_herbie_53, Feb 14, 2018
    Last edited: Feb 14, 2018
  10. FireStriker

    FireStriker
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    He is talking about jbeam. Jbeam is how the car deforms, performs, ect. You can see the skeleton by pressing CTRL and B.
     
  11. Driv3r1142

    Driv3r1142
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    Everyone chill out and let the moderators do the job of deciding what's right and wrong for the forum. Report posts that you don't like and move on. You're just creating more work for them, and they don't like it.



    Ahem, anyway, if this mod is 100% original, this will be a wonderful addition to the game's assortment of available mods. I will have to try it later, but it looks good :)


    Can you bring up the JBeam debug visualizer and show us a picture of the JBeam in game?
     
  12. opkraut

    opkraut
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    Right now a big thing that takes away from the overall quality is the lack of accurate deformation. The first video alone shows that this is way stronger than it should be, you should consider asking someone for help with JBeam and optimization because that's probably the biggest thing that needs improvement right now.
     
  13. 53_herbie_53

    53_herbie_53
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    @Driv3r1142 the model is done by me. However the jbeam files are based on a ingame car, as I've never done a beamNG mod before haha.
     
  14. Brickturn

    Brickturn
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    @53_herbie_53 Its an excellent start for a first. Just some kinks that need ironing out.
     
  15. Gavril T85

    Gavril T85
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    The Jbeam has been edited, though. Apparently you have done Jbeam a mod. It still doesn't deform correctly, though. As opkraut said, it's too strong. There are also weird spikes. Not to mention that the radiator overheats ridiculously fast.
     
  16. 53_herbie_53

    53_herbie_53
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    @Driv3r1142
    @opkraut Deformation feels ok, and could be sure better. The video doesn't even show any deformation anyways?

    You guys have kinda hard needs. I made the model mainly for animation, and just imported it to beamNG cause why not do it? So its pretty obvious that the jbeam file needs a lot of tweaking.
    If some of you guys are willing to help me out for that, that would be perfect, as I don't have the time for that ;)
     

    Attached Files:

    • test.jpg
    #16 53_herbie_53, Feb 14, 2018
    Last edited: Feb 14, 2018
  17. opkraut

    opkraut
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    What I meant was when it drives off the cliff in the video and doesn't take any damage. That's extremely unrealistic and is a good indicator that the deformation needs work
     
  18. Srockzz

    Srockzz
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    I would like to see a version without the Herbie Skin
     
  19. MisterKenneth

    MisterKenneth
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    According to these posts, it will come.


    That's not how I saw it. It looked to me like he expertly drove it down without crashing it. I'm pretty sure I wouldn't be able to do that, and if I did get it down, it'd be all mangled up.
     
  20. Keys

    Keys
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    OH my god! YES
     
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