Enhancing Photorealism Enhancement (EPE)

Discussion in 'Utilities and programming' started by BraxtonGaming, Nov 4, 2024.

  1. BraxtonGaming

    BraxtonGaming
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    Nov 4, 2024
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    1
    First, I would like to state this none of this code or resource was created or owned by me. Also, I hope I am posting this in the correct Forum section.

    So, I was looking around online and found this: https://github.com/wayveai/EPE ,which is a slightly modified version of the Intel Funded project back in 2021: https://github.com/isl-org/PhotorealismEnhancement .

    I was wondering if there was a way to get the necessary G-Buffers and other resources from BeamNG for EPE to have the necessary information to make the game more realistic at "interactable rates".

    I was hoping to find out how to set this up, if it is even possible at all. I have extremely limited knowledge of coding and modding, so any information would be great!

    Thanks!
     
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